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Warhammer Fantasy Roleplay: The Edge of Night

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Average Rating:3.4 / 5
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Warhammer Fantasy Roleplay: The Edge of Night
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Warhammer Fantasy Roleplay: The Edge of Night
Publisher: Cubicle 7 Entertainment Ltd.
by Kirlian S. [Verified Purchaser]
Date Added: 08/19/2011 12:17:56

the book has a great content, but is copy protected and does not come with extra accessories like the printed version.



Rating:
[2 of 5 Stars!]
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Warhammer Fantasy Roleplay: The Edge of Night
Publisher: Cubicle 7 Entertainment Ltd.
by Adrian S. [Featured Reviewer]
Date Added: 01/26/2011 22:30:43

'Edge of Night' follows on from the events in the module 'Eye for an Eye' presented in the back of the Warhammer Fantasy GM Guide. It is a robust, highly detailed module that could be played over a number of nights.

The basic plot revolves around the rumours of Chaos taint and political upheaval in the town of Ubersreik in the lead-up to a Masquerade Ball. There are plenty of class and race hooks to believably entice characters into the adventure (certainly a lot easier if they have played through the events of 'Eye for and Eye'). these hooks can also be used easily to create a number of minor subplots that can entertain players and really flesh out the module. Ubersreik is well-presented, with plenty of detail on the locals, services, commerce and superstitions and there is a comprehensive historical section for GMs wishing to ring ancillary facts into the game. It all works to create a realistic town that has its own internal consistency.

The plot progresses logically and there are enough elements here to ensure that players don't become bored. There are some classic villainous races presented as foes; and the main ones (no, I'm not telling what they are) is presented with just enough mystique that convincing the townsfolk of the truth will be just as difficult a task.

The Masquerade Ball at the centre of the story shows that intrigue can be presented on a number of levels and there is plenty of direction for the GM in this section.

Finally, the GM tools in the back are designed to help keep the small army of NPCs manageable and acts well as a quick guide for the stats needed in the module.

Again, it benefits from the consistently good artwork, engaging writing style and sensible layout that I have come to expect from Fantasy Flight.



Rating:
[4 of 5 Stars!]
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Warhammer Fantasy Roleplay: The Edge of Night
Publisher: Cubicle 7 Entertainment Ltd.
by Robert H. [Verified Purchaser]
Date Added: 11/15/2010 09:11:51

I give this one star because the pdf is not in a format that allows cutting and pasting or which otherwise recognizes normal text - e.g., when open in pdf if you do a word search trying to find other instances of an NPC's name, it does not recognize the text.

As a pdf version of boxed set booklet contents, it is (as noted on product page) not all you need to play. It's useful to have the printed content electronically accessible but to me if you can't search it by word or cut and paste to edit into your own notes, the value of the electronic version is drastically reduced.

I have contacted rpgnow and they say they are trying to work with FFG over this issue. Until matter is corrected, I believe it's fair other prospective purchasers are forewarned.

The actual boxed set of the adventure is great, good cards and materials, an adventure that uses social side of things. I think it takes a good deal of GM thought to get the most from it and tailor the "lead in" to their group, but if you're willing to do that it will be fun.

It's also got good material on the town of Ubersreik to continue expanding that "nook" of the Empire. If the problem with pdf is correct I will upgrade rating to 4 stars.



Rating:
[1 of 5 Stars!]
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Warhammer Fantasy Roleplay: The Edge of Night
Publisher: Cubicle 7 Entertainment Ltd.
by Shotgun G. [Featured Reviewer]
Date Added: 10/07/2010 15:16:53

A fantastic political storyline with a wonderful twist at the end, if your party is into combat-heavy adventures this won't be for them. With plenty of background of the city of Ubersreik and lots of context about the city - it gives a great atmosphere to put your players in! It is missing lots of the extras that would come with a full printed copy like punch cards and tokens which is a shame but not unexpected. However as a story itself it is an excellent story and really gives you a good alternative to the traditional monster mash. I wouldn't hestitate to recommend this story.



Rating:
[5 of 5 Stars!]
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