Very cool product! Sure, it's all of 6 pages but 5 of them are devoted to new hazards, nasty creatures and extraterrestial dangers to beware of. There's just enough detail there that any DM/GM can add whatever 'fluff' is needed to make new material a danger PCs will be MUCH more cautious about whenever they're investigating (fill in the blank). It doesn't matter whether the PCs in question are bioforms or constructs, there's some nastiness in here that will make everyone more than a LITTLE nervous, especially if they're near the presence of a corrosive cloud or a corrosive membrane. The cybernetic slime is bad news as well. I think they need a little more imagination in the naming department but otherwise, for a measly 1.49 credits, you can get this which has enough info to launch at least 2-7 adventures.
|