I rather like this book, it's clean, it's professional and it's got all the stuff the Legends of Steel had but coupled with a personally (which means subjective taste) believed to be better game system for Sword and Sorcery. There is enough detail about the various 'nations' and cities in the setting's world of Erisa, but more than enough wiggle room for players to expand as needed or wanted. There are the same sample adventures that the other Legends of Steel products have, but they've been nicely converted for the Barbarians of Lemuria system.
However it's not perfect. There are some specific issues I take with concerning the character options. Some of the two point advantages are a little too unbalanced, and apparently bare handed fighting gives you a bonus, but there's no specialist bonus for those who want be an expert in a class of weapons (like a Sword or Axe Master.)
There's also the matter of the weapon chart having a single flaw of not combining clubs and staff together, because frankly, they're pretty interchangeable in the base system.
On the other hand, the art is sparse and serviceable but with no real piece popping out and grabbing the viewer. It's functional, so at least those that don't like art in their books could find it easier to ignore.
That said, most of the issues are incredibly minor and I'd still recommend this book if you like the BoL system especially if you want a mostly premade setting to work with that's closer to the old Savage Sword of Conan magazines of the 70's.
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