This module kicks some major butt. A small, tightly focused setting that drips with atmosphere and several hooks or developments that can be tied together in various ways? Count me in. I just love the way the surroundings come to life when one reads through all this, how you make connections between two or three details mentioned across several pages and think "Oh, so that's going to happen if the players to this... " On top of that there are several maps, notes on how to expand the adventure, trasure generators, monster tables... it really is a full package, which I've rarely seen on this scale with a privately made PWYW module.
One major flaw though is the jumbled layout on all pages with maps. Since any available space on those pages is packed with various text and notes, it makes it very hard to grasp the actual adventure, especially during play. I mean, come on, even without any skills and only a basic word processor you can do something that is a lot more easy on the eyes. In addition, the stats provided for major NPCs aren't nearly interesting enough to warrant the inclusion, I feel nobody would have been upset if instead there were links to the PFSRD. This is however not enough of a problem to detract from the really cool adventure that lies behind it all, and I can only recommend that every GM gives this one a chance.
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