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I've found my Traveller vibe again. :-) After many years of being hopeful that the game could return more to it's roots, I've found that the latest Mongoose iteration really scratches the itch I have for the game. I know it definitely isnt for everyone, but for me it is a perfect blend. It simplies some items that I found had just gotten a bit too cumbersome in the other systems and it improves in some of the areas that OG Traveller had some issues with. Overall very happy with the purchase of this. I've just upgraded to 2nd Edition Mongoose Traveller, which I think is even better.
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This one product has added a ton to my games by providing a variety of scrolls that I can incorporate into my games. I've written messages, secret languages, party invitations, death threats, city newsletters and more on these. Probably one of the most versatile digital products I have ever bought. Thank you for releasing this!
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Love the theme of Paranoia and am pleased with the purchase of the new Red Clearance Edition. I'm not a huge fan of the card portion though, since playing on line with my friends was way more challenging that it needed to be with that mechanic.
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2300 was one of my most favorite hard sci-fi settings of all time, allowing you to play everything from an Alien themed game to something more akin to Outland. Was super excited when the core rulebooks were updated and revised by Mongoose, as I enjoy their other Traveller items. I'm glad this was made available to us in digital format, as I mostly play remote, even long before the last few years mostly due to distances between myself and my friends/ family.
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Another great bundle of 2300 AD products that i was able to find. Really happy I was able to get this as it helped me flesh out my worlds in the game I was creating.
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This bundle was great, as it gave me many of the 2300 AD adventures that I owned before all wrapped up into a convenient package. I'm glad I was able to find this.
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This is a great addition to the general rules and really helped me flesh out the foraging and survival elements of my Tomb of Annihilation campaign. Thanks so much for making this!
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Love this map and all the features that it brings with it. For someone who has been scouring the internet for expansions to DoMM, this was a real great stand-in for trying to convert some of the old maps to be used.
The "Rule the Dungeon" function for each map is an incredibly useful tool and I wish more products had the ability to hide items that didnt need to be seen by players.
The only big downside to me was that, for the life of me, I could not figure out how to convert these to JPEG's or PNG's that I needed for my VTT game.
Great overall value, but unfortunately it didnt work out for the purpose I had originally bought it. If i figure out a workaround, I will post that here.
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The maps and ideas were good, but I guess I was looking for something with a different art style and a more cohesive set of rooms.
It would have been nice to have a set of encounters/ rooms with a single group that I could apply to a particilar section of Undermountain, rather than what to me anyway are a slightly random assortment of encounters.
Overall this is an excellent value if you are looking to flesh out some rooms within Undermountain.
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I very much appreciate all the hard work that went into building this Module for FG, as I had just started that long task when i came across this gem. The FG.mod includes almost every location of interest that I could identify within the confines of Waterdeep and the descriptions are very good. I like the fact that i can add pins easily for things that are specific to my campaign or modify ones as i need to.
Kudos and thank you for saving me a lot of hours!
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I had just started trying to figure out adding conditions and effects to my 5E game and to be honest I wasnt really getting very far. When i ran across this, it was a no brainer addition to my buy list.
Thank you so much for saving me time (and a bit of aggravation)!
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Creator Reply: |
Michael:
Glad to be of service. It can be overwhelming, especially for new people...
Rob |
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This has been a lifesaver several times already in my 5E runthrough. First time running D&D 5E after a long time playing PF and older versions of D&D. Love how well this integrates with the game and how much easier it makes my job.
Thank you DiabloBob and Rob!
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Creator Reply: |
Michael:
ThanX for the review!
Rob |
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My newset purchase, so far I see a lot of really positive things in this set of rules. While many old timers remember it as "Traveller:2300", it really wasnt directly related to the Traveller universe, so it made sense to rebrand it as something different.. but not so different.
I like the more low tech approach in this game, and so far have not been disappointed with the information contained within it. I'll be running a scenario or two and see how it runs, but so far i dont see any problems.
Print quality of the pdf is good and i really liked the Near Star map supplied at the back of the book. This one even comes with a bonus, Kafer Dawn, which i thought is a good introductory adventure as well.
Overall, this looks to be well laid out and if you are looking for something different that more closely matches the technology levels of today, this is it.
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Really can't go wrong with this CT supplement. I liked the utility of just dragging a random guy off the list when the players got off my well lined path and started exploring again. How dare they enjoy themselves during my adventure!
Anyway, its a solid resource document for when you are in a pinch for some random people and the price is great.
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Of all of the PP products, i liked this one the least. While not a bad product by any means, i just didnt think it brought enough to the table. While i can say i used this from time to time, i really have never utilized this supplement to anywhere close to fully. If you do get it, get it as part of the bundle and save a bit of cash.
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