I have all 3 versions of the QS and the final rulebook in print and pdf. Was there a proofreader? There are many mistakes and omissions in the QS and final book.
Example. One-character is a knife fighter, but it has no range for throwing the knives. In the Range section of the weapons stats, it only says, Thrown. Under the skill, it says the same. No definition of how far that is. The use of a knife on a Terminator is almost worthless.
Why include the character?
His gun's stats, range, damage, ROF are not listed.
Another example. In the adventure, the Terminators are said to advance on the characters and reach them in 2 rounds. Yet it also says they shoot at the players.
The mechanics of the game only allow for: Moving or Charging, Shooting, Melee combat or 'something else'.
How can they reach the characters in 2 rounds and shoot at the same time?
Another character is a Sniper. But there are no stats for the weapon in the QS.
The QS also is still not the final rules. Items have been changed. Armor vests have different stats in both, for example.
The adventure is Theater of the Mind, but a lot is missing in the description.
The adventure demonstrates the hacking rules, which are interesting. How many times will this be used in a game is questioned.
I don't see any reference to Lip Reading.
There are Hope points given for the characters to use. On the character sheet they're called Ratings points, with no reason for the different names.
The rules are crunchy. A lot of detail in some areas, while others are almost ignored or forgotten.
Good idea, great IP. Poor usage.
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