As a collection of monsters, this book suffers insofar as it is only as good (or bad) as its various entries. With no particular overarching theme or concept, a reader is left to cherry-pick what he likes and dismiss the remainder. That having been said, many of the concepts seem more likely to lend themselves to 'one off' storytelling games as opposed to being integrated into the a larger, ongoing campaign or narrative.
It is also worth noting that, as written, a number of these monsters are quite lethal. It may come as an unpleasant shock to a player to take a passing turn away from a chronicle's dominant storyline only to have a character abruptly killed by a 'monster of the week.' This again underlines the feel that this book is meant more as fodder for an episodic chronicle then a climactic one.
The book, like the majority of White Wolf's products, is well laid out and easily read although I did find the accompanying artwork to be, on average, a bit less intellectually suggestive then is often the case.
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