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Reads very well and suggests strong possibilities for its setting. Considering that it's an ungoverned maximum-security prison, stranded in space, with extradimensional horrors, the author does well not to make it unrelentingly grim or incomprehensibly warped, but instead use lighter, less threatening scenes, uninvolved characters, rising tension and occasional release to set off the really bizarre and scary parts.
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A straightforward and soundly constructed foray, presented well with clean design and decent small illustrations. Good reason here to look further at the publisher's paid work.
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Pathfinder compatible? Well, not really, as a quick look at the table on page 6 will show. This is a separate branch of the well-known family tree and I can only guess that Avalon thought that would sell better than "d20 system". Art by Poser, editing by .. from the title page, no-one, though spelling and missed find-replace work is only mildly distracting here. It looks reasonable for third-party work if a new D&D/SF mashup with a medium-light learning curve is what you want, not a standout as SF systems go generally. Free download or not, it should include the OGL.
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For a joke product, it's actually a fairly useful item and encounter idea.
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A GM might find many of these one-page descriptions useful as starting points to build up an interesting planetary location, or for a quick visit. It's a squishy-soft kind of SF, but unlike some other products, doesn't descend into sheer babbling.
It would have been good for a setting supplement to include a few maps, landscapes or illustrations of local oddities, and also a few game statistics for unique local conditions, creatures or characters, but for the price asked, it is what it is.
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A well-considered selection of characters to describe. The Prophecy rules look very interesting, though raise some minor mechanical questions for me.
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I like the idea of this in general terms. The examples are well described. Costs seem seriously off and arbitrary between themselves too.
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Contents seem reasonably well known. Multiple typos are a bit of a let-down.
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Good descriptions and progression between the different tiers. I found the minimum-price ones especially interesting.
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It's mostly a map of the Mediterranean, stylised and overlaid with a hex grid and some star graphics, but having said that, it looks very nice and makes imaginative use of its sources.
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Interesting background, good level of detail to run these encounters and let the players know what they find. The ship still has plenty of active systems and the Ancients are not all that impressive, so it's more The Mostly Intact Ship of Those Other Guys. Maps seem to be poor digital photos of some pencil line drawings, which look bad and are barely readable, though to be fair, it's only been a few weeks since I saw a similar level of effort from a much better-known publisher.
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A straightforward and well-presented classic faerie incursion (the PCs' likely allies are also not without their perils and diverging motivations) leading to a ferocious combat.
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It's a really nice expansion of the standard Traveller vessels and vehicles, with deck plans, two pages of scale drawings (added for this PDF) showing all their comparative sizes and various other details.
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Some very deft alternatives, even now, to races, classes and options not covered in the first releases for 4th Edition.
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Worth the recent struggle to download, with some impressive class variants (still needing a small amount of clean-up for a few powers) and short adventures.
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