The QUERP game system gets better with each new release. QUERP is designed to provide a quick and easy alternative to rules-heavy fantasy rpgs. The Player's Companion expands the number of character options presented in the main rule book from six to twenty and adds many new spells to the game. Each character option is listed with complete stats, special abilities, spells, and starting equipment so one only needs to copy the information to a character sheet and begin playing. For the game master, these characters can also serve as quick npcs.
The Companion also addresses my one disappointment with the main rule book by providing rules for non-human characters. Stats for Elves, Dwarves, Gnomes, Centaurs, Dragon Men, and more are given along with their special abilities.
As great as these options are, the real meat of the Player's Companion is the Advanced Characters rules. The author points out that these rules take the "quick" out of quick and easy however, one gains the freedom to custom design exactly the character one wants from thirty-eight different special skills. Under these rules, the player assigns 21 points among the six characteristics, applies any racial modifiers and special rules, then selects four starting special skills. Lastly, spend the character's starting money for equipment and the character is ready for play. This section of the book has descriptions of the special skills and the spells listed alphabetically followed by a table listing the spells by Difficulty number. The last section of the book consists of revised armor, weapon, and equipment tables.
The QUERP system is elegantly simple, intuitive, and fun. I highly recommend it to anyone looking for a rules-light fantasy rpg.
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