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CT-F Legend of the Sky Raiders $6.00
Average Rating:4.4 / 5
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CT-F Legend of the Sky Raiders
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CT-F Legend of the Sky Raiders
Publisher: Far Future Enterprises - Traveller
by Michael G. [Verified Purchaser]
Date Added: 08/07/2010 21:39:26

As with the other Sky Raiders products, i liked this series of adventures for the most part.

On the plus side, the adventure is solid, the detail enough to provide many clues and ideas to expand the Sky Raider saga to other areas in your campaign. The maps were well done and they print nicely. The characters are detailed enough that you get a sense of what they are about. For a GM that is key.

On the down side, the print quality for some of the pages is pretty low, and some of the hand drawn figures just look awful when you try to print them. Thats a real shame, since several of the pictures are key pieces to the puzzle. I am definitely not an artist and i struggle to recreate the detail in the figures in this book. Unfortunately, the page printouts of this just arent much use either. As with many of the adventures, i really wish that they would have done more with the animals. The product designers go ahead and mention some of the animals but the others are just generic. It really would have been nice if they just would have made the encounter charts full up with their own animals instead of falling back on generic animals. I really didnt like the subsector and sector where this product was placed and i would suggest just ditching it completely.

Overall again an excellent product and series. You can't go wrong with this one although it will need to have some work done on it first to be included in your campaign.



Rating:
[4 of 5 Stars!]
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CT-F Legend of the Sky Raiders
Publisher: Far Future Enterprises - Traveller
by Daniel H. [Verified Purchaser]
Date Added: 06/18/2009 11:01:51

This a fantastic, old-school Traveller adventure. The players can either provide their own characters or choose from a set of pre-generated characters, as was typical of Traveller adventures back in the "little black book" days that this adventure was written in.

The action takes place entirely on one planet, and in fact assumes that players have no starship and very little money. The adventure includes a few handout sections and illustrations, as well as some hints to the GM for running the adventure. There are also the requisite wilderness encounter tables and rules for movement rate through the planet's hex-mapped terrain. The RPGNow version includes two 11x17 maps that you can print out, in addition to the smaller maps in the main PDF.

The adventure itself is essentially a "Darkest Africa" type exploration, complete with locally hired porters, savage natives, and rival adventurers who always seem to escape in the end. As the dedication says, Indiana Jones would feel right at home here. I am looking forward to running this adventure for a few friends. I will be picking up the other two modules in the series in the very near future.

Possible Negatives: Fans of more free form sand-box style adventures may be put off by the strong narrative of "Legend", and the suggestions that the GM use the primary NPC to keep the players on track. This booklet is not a setting to play around in, it is a plot-driven adventure. I personally do not find this to be a negative, having grown up in the "little black book" era of Traveller, but newer players may object to the occasional railroading.



Rating:
[5 of 5 Stars!]
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