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This is compatible with any version of Traveller, but is aimed at support for Mongoose's Pirates of Drinax campaign.
The introduction page concentrates on the imperial navy. This is followed by 5 pages on the various bodies in the Wildeman system and is probably worrt purchasing for all this work done for you alone.
A further 3 pages cover Wildeman in more detail, but nothing on the military, which is a major disappointment.
Finally 3 pages cover possible adventuring opportunities on Wildeman.
Overall good value for money, but incomplete.
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This product is designed for Mongoose Traveller, but is compatible with other versions as much of the information is equally valid.
There are 6 pages on the Yacht and operations, one page dedicated to player owner's.
This is followed by 2 page black & white diagrams of a yacht and a page of descriptive materiel.
Three pages of yacht encounters conclude the booklet.
It is a useful product, I would have liked colour deckplans, but given the price am not inclined to complain.
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This product is designed for Mongoose Traveller. It contains 6 each of Allies, Contacts, Enemies and Rivals. A 6 strong Free Trader Crew, a 4 man Scout Crew, the entire complement of crew and marines for a Broadsword Cruiser, 6 independent npc's and 48 sketchy 'red shirts' for incidentals. Overall I make it 145 npc's in total.
A very useful product, reasonably priced and a massive thanks for the entire Broadsword crew and marines!
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This product uses the Mongoose Traveller Character Generation method and provides University and Grad school options and 14 new careers. I must admit I am not comfortable with the slave career and some will see more use than others. Som,e like cosmonaut, Enforcer and Port Authority I see of more use as npc's. Finally there are 57 pregen npc's.
Overall an excellent and useful product at a reasonable price.
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An attempt to make battleship combat in Traveller playable, but still massively complex. Not all Traveller capital ships are covered and no Swordies or Vargr.
I purchased as I already own PP Escort, which is playable (for up to 5 kton ships)and you can convert ships to it quite easily.
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A listing of the support units attached to the German 4th Army Corps HQ during Barbarossa.
The 1 Company, 48 Flak Btn and 275th Army Flak Btn are broken down to Platoon/Battery, but many units have no breakdown eg 404 Military Police Btn.
There is also a list of which Divisions are attached at which times.
Useful if incomplete, but given the price can't expect too much.
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Purchased as i have happy memories of playing this system. It is massively complicated with 8 stats to D&D's 6 and a mass of classes, which were expanded in each supplement.
However, characters seemed more realistic and battle even more so with armour taking damage and needing repair nd replacement.
A hugely detailed world as well.
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Ten 5e D&D backgrounds for Icewind Dale characters, I'm not sure about cultist of Auril except for npc's, but the others are perfect and priced at about 10p per background.
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Using the Mongoose Traveller design system, an 800 ton space station a refuge for the down and out and desperate. Great idea, loads of background and well executed.
There are 5 decks with full colour plans and space allocated to Cargo, Hotel and Commerce.
I can't think of anything missing and a reasonable price.
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A sumptuous mining outpost over 5 levels in full clour. Absolutely gorgeous maps and at a very reasonable price, excellent.
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a description of eight magical items for 5e D&D set in the Border Kingdoms of the Forgotten Realms setting.
A mixture of rare, very rare and legendary items with a single uncommon item, so not for the typical treasure, but more for a quest.
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The 5e D&D version of waterdeep is presented here in detail. I especially liked the section on feasts and the handy tips on how people talk in waterdeep.
There are no maps, but I'm sure a previous edition map is still valid.
The price prevents me giving 5 stars.
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A crossroads village surrounded by a stockade with a watchtower at each of the 3 gates. A brief history of the village and details of 9 locations are provided..
There is also a whispers and rumours table and a 'village dressing' table.
Very useful.
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Creator Reply: |
Thank you, David. I hope you can find a place for Lady Cross in your campaign. |
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A 5e D&D adventure for 3rd level PC's. There are 9 possible encounter sites involved with a player friendly map and a fog of war map without a grid, which I thought was a nice touch.
The adventure revolves around a missing lord and his loggers, who are cutting down a forest and upsetting a druid leading to a lot of interesting nature based encounters.
I think it also makes for some excellent RP opportunities if there are any Elves, Rangers, Druids or other nature orientated characters in the party.
I have paid double for similar adventures so consider this one excellent value for money.
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Three subclasses - Cleric (Spirit Domain), Paladin (Oath of Couage) and Rogue (Witch Hunter archetype). All good ideas and workable, would have liked more, but good value for money.
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