Awesome! This RPG captures the essence of the Tolkien world. The system uses some asymmetrical rules, but at the same time is elegant, simple, balanced and easy for the Loremaster to run. The rules makes sense with the theme, just imagine the books and the movies when reading the rules and you will know what I mean. This set of books covers a limited number of years, regions and cultures, with other books coming to expand the setting to other years, regions and cultures of Middle-Earth.
It has some nice little systems for social encounters, journeys, money and treasure management. The art is pretty nice and it has an awesome fatigue, encumbrance, endurance and wound system that I think is a huge plus to this game.
The only downside(and this happens with a lot of RPGs) is the organization, some rules are written on both books(the same rule split with paragraphs for the Loremaster in one book and paragraphs for the Adventurer on the other book), making it harder to find some clarifications you thought it was in one book, but it was on the other. Also, there are some other little things that in my opinion are in the wrong place(like the Equipments table is in the character creation session, but the equipments description and rules explanations are in another chapter, without the table).
But aside from this small flaw(which doesn't impact the theme and how the game works together), this book is a must buy if you want a well designed Tolkien RPG! Already played it with my group and everybody loved it!
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