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I can't currently, read the product because I don't do well reading PDF's, so I print them out, myself - if the product is REALLY worthy, I'll buy a hardcopy. There is a flaw in this PDF that doesn't allow it to be printed on two sides of a sheet of paper - 90 pages was already a lot, but 180 is unfeasible. I've spent over an hour, tinkering and testing with other products (they work, so not my printer). I even tried shrinking the print size down to just ten pages, but no dice.
It sucks to leave this as a review, but the publisher allows no other means of contact - if it's here, on DTRPG, I couldn't find it, the web site has no "Contact" feature and their blog, likewise has no place to reach out. Yes, I looked before I wrote this - just added tot he frustration.
If a fix is made, I intend to edit this, but here's where we stand, now.
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Creator Reply: |
Sorry to hear about your trouble. As for contacting me you can email at robertsconley (at) batintheattic.com. Sub in the @ symbol for (at). I will be glad to work with you through the technical issues of printing the PDF. I do booklets and double sided printing myself all the time with Adobe Acrobat.
One detail that is perhaps not obvious is that the page size is digest 5.5 x 8.5 not A5 which is roughly 5-7/8 x 8-1/4 in. This can be seen by clicking the Menu and then Document Properties on Adobe Reader or Acrobat.
For How to Make a Fantasy Sandbox I printed a test copy, double sided with Adobe Acrobat using digest sized paper on my Brother Laser Jet printer.
Hopefully that helps. If you choose to email me, give me the details of what PDF software you are using to print, the printer, and the paper size you are trying to use, and perhaps I can figure out how to help.
Thanks
Rob Conley
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So, I’ve played D&D for over 44 years (as of writing – 1980 if you must know), from the Basic “Blue Box” through AD&D, 2e, 3e/3.5 and I can vouch that this a REALLY good product to use with OSR, OSE or just good ol’ Basic D&D. There are NUMEROUS, unique encounters to keep your party busy for a good, long time. I really had fun reading this.
The graphics REALLY harken back to the early days of D&D. They are basic but COMPETENT. I saw the hand drawn (but WELL draw) maps and sort of thought “Ugh!’ at first sight. But, they’re very functional. Like so much of first generation D&D products, there’s a lot of short hand. There’s just enough for teenagers running hack-and-slash to feast on, but SO much more potential onto which to add. Think of an old Bugs Bunny cartoon that works on two levels – one for kids and another for adults. At first glance, the art looked a bit like stock art, but, as I read along, I saw that it fit in well to the story! And, the sketch of Villa Lucretia Vinalli needs to be called out as perfection! I think EVERY module that I’ve ever read suffered from the artist being given a basic description, making a perfectly acceptable piece, but it just didn’t fit the actual description or the action in some manner. The Villa adheres right to the map, and helps put in in perspective! Well done!
OK, now, the for the ding. If you’re old enough, you’ll remember bands like the Scorpions – native German speakers who sang in English. GREAT songs, but sometimes the lyrics had an awkward phrase or word. Well, this is like this – you’ll notice some little quirks, like calling a “hot spring” a “thermal.” If this irks you, you’ve been warned, by I urge you to persevere – it’s not too bad, especially in relation to the value of what you get. And, honestly, the author’s English is, at least as functional my French ever was (I minored in it), and infinitely better than any Hungarian I might know – how about yours..?
All in all – or should I go Cromwellian and say “Warts and all?” – this product is WELL worth acquiring!
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So, I’ve played D&D for over 44 years (as of writing – 1980 if you must know), from the Basic “Blue Box” through AD&D, 2e, 3e/3.5, as well as others like Twilight 2000, Gama World, Top Secret, Gang Busters, Dark Conspiracy, et al, and ✨ THIS IS A UNIQUE PRODUCT! ✨
As it clearly states in the introduction, there are PLENTY of random encounter tables available (are any better that the old AD&D DMG?) which just list monsters or potential fights. THIS encompasses SO much more, including when to get your players spooked for no reason! If you’re running a Hexcrawl or just moving PC’s to a dungeon, this is a priceless accessory to have on hand
The graphics and tables are GREAT! As one can imagine, my eyes aren’t what the were when I was pulling chits from a Dixie cup, so the LARGE print, and bold colors along columns or rows really make this an easy read.
OK, now, the for the ding. Some of the grammar is awkward. If this irks you, persevere – it’s not too bad, especially in relation to the value of what’s presented (it just disappoints me). Additionally, there are some clear Cut-and-Paste fails – the “Suffering Adventurer” “Follower” result is clearly copied from the “Missing Townsfolk” result and specifies that the adventurer is a “0th-level commoner” when, clearly, the class should be randomized (although Commoner is perfectly valid). Then I’ve found four items that refer the reader to nonexistent pages in the book for further detail – in the end it’s not necessary, but, you get the point.
All in all – or should I go Cromwellian and say “Warts and all?” – this product is WELL worth acquiring!
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To begin with, this is a poor scan, with plenty of crooked pages - not a good start. Making matters worse and, basically, untenable, is the fact that it is overexposed in black and white. Judges Guild Maps relied on a subtle shades for their maps which ar e lost here. Unless you absolutely need the print for this, pass on it.
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