Very very disappointing, especially since it was written by Steve Long, for whom I've always had great respect.
This isn't a pulp adventure - it’s a dungeon crawl with a thin 'pulp' veneer. Worse still it suffers from the cardinal sin of asking the players to make skill rolls to discover clues which are absolutely necessary for the game to continue, and it railroads the game from beginning to end - which wouldn’t be so bad if it wasn't so obvious.
The layout and production values are good, as are the maps. The Spirit of the Century stating is okay - but it doesn't feel remotely suitable for use with SotC. If I was rating it as a Dungeon Crawl if would do a lot better. If you are looking for a pulp adventure though, as opposed to a D&D adventure clothed in a pulpy setting look elsewhere.
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