Grimwild turned out to be the fantasy game I always wanted - having sifted through dozens of games hovering around the complexity level of Blades in the Dark this just hits all my boxes for what I wanted.
I'll be keeping a close eye on future games using the Moxie system as well.
If you want to be persuaded for this game I recommend looking at the spellcasting and exploration systems. They're both very simple yet give you so much heft to work with creatively as both player and GM.
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