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Knocked it out of the park (at least for me). Can't recommend this enough. It's like they took all the best ideas from WFRP 1e and then built it into a modern system that I could actually run without being crazy crunchy like WFRP 4e (which is fine just too crunchy for me).
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This is a great edition of the game. They've cleaned up and simplified the rules and focused them more. It's perfect for any grim and gritty w/ capable characters setting. It's pretty far at this point from being a WFRP 2e clone. Would recommend
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This thing is great. It's a V5 feeling-ish setting w/ less canonical stuff. The system looks incredibly smooth and simple in play. My only complaint is that the author hasn't done this treatment for all of the Chronicles of Darkness games that are too hard for me to run.
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Creator Reply: |
Thanks Gary, I'm working on my next game "After/Life" right now, which tries to do for ghost roleplaying what Blood Junkies does for vampires. |
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This is delightful. Lives up (as best it can) to the imperfect masterpiece that was DH 1e. The subtlety mechanic is worth buying all by itself for any investigation game.
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This thing is delightful. Great take on BRP-type system and the generic conflict system is brilliant. Please buy it so they'll make suppliments.
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This thing is great. Very cool and slightly crunchier version of standard Fate. Look forward to GM book.
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Great product all of the subsystems are excellent. Particularly like the resource one.
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Excellent product. I have all of the After products. Like Roadside Picnic + a western. Has all of the mechanics you might need. Serious game (not silly).
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Very good book enjoyed it. Noir. I like the main character and the monster was cool.
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I admit in advance I'm a huge fan of the Dark Tower series and Pendragon and the Arthurian mythos. This game feels like a love story to both but is completely it's own thing. It's beautifully written and conceived. I normally don't like super rules-lite games but the system for this seems solid.
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Great product. Great production values. Super creative. Great version of 5e.
Now we just need to get them to make a conversion to a rules system I'm more into like Fate or Savage Worlds ;-)
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The example infrastructures are all fun and could be used in any city. Author should write more demons stuff.
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Creator Reply: |
Thank you so much! I've got several ideas I might look into, if I have the time. Thank you so much for the feedback. |
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I can't tell you how good this is. My criticism is that this isn't a full on campaign / setting. Frankly this is my preferred style of OSR/LOTFP gaming. Seriously this thing is great. Ran this is as an extended one shot and players wouldn't stop talking about it.
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Creator Reply: |
"My criticism is that this isn't a full-on campaign/setting. "
Its on my to-do list :)
I've run sequels to this adventure arc at conventions and have a final mega scenario outlined/partially written.
I've also strong ideas of expanding the setting into a full one, with possibility its own system (either Crypts and Things or OpenQuest derived).
So its there in my head, just needs me to write it up :) |
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Really terrific plot-point style campaign - very evocative and fits with the old-school WFRP ethic. Very spooky. Lots of different things for party to do.
PDF is compact and very easy to use and navigate.
Look forward to more campaigns like this.
Has lots of new monsters and player professions.
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Great product. I can't express how well designed it is. My complaint is that there isn't a giant product line associated with it. Needs a companion w/ more options, more settings, etc.
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