Faster Than Light: Nomad has the feel of classic science fiction RPGs but with modern and streamlined rules. One could use these rules for just about any science fiction game, from near-future cyberpunk to classic far-future space opera. However, Nomad’s sweet spot is in its Early Interstellar Age, where FTL space ships take a week to transit between stars, interstellar radio is far in an inconceivable future, and pirates still ply the inky black. It's the Age of Sail meets space opera, and I'm here for it.
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