Recently, I soloed my way through The Hand of God (68 pages). It is for Troika! The RPG (120 pages). For the solo engine, I used a yes/maybe/no oracle and The Dungeon Oracle (Bimler). I used the same six characters that went through the adventure that is in the Troika rulebook. So, this was their second adventure. The adventure started when the PCs were plucked from their dreams and placed in a high nest at the top of a mountain (kind of). The PCs went down between the pieces of wood. They did not attract the attention of THOG (they passed the sneak roll test).
Their first encounter was with Prayer Worms. The PCs killed them. The next encounter was with Iblly the Dolm. The PCs had a nice conversation with him. This was followed by a troll on a bridge. They were able to get past him with persuasion. Now they were at a spire. The PC Grunt attempted to climb the outside stairs, but he took fire bolt damage from the top of the spire. So, the PCs entered the spire from the front door one at a time. When Grunt got to the middle of the main room he triggered a magical trap. He fell through the floor down into a pool several levels lower. He tried to fight the Eel king, but he died. At this point, Grunt woke up from his sleep. He saw that his friends were still sleeping. He did not disturb them. The PCs were still on the same level of the spire when they encountered a Notule. PC Kune tried to fight it. The nasty thing attached itself to Kune’s face. Jack the PC shoved Kune a few times and then he and the Notule fell down into the pool below. The Eel King killed them too. This awakened Kune. He and Grunt talked about The Dream. The four other PCs moved on to some other rooms. They acquired dice, cards, thread, and gold leaf buttons. In another room they found a key, but it triggered another Notule attack. This time they killed it. The PCs could have continued to explore this tower, but they exited the structure.
They continued to explore and soon found a town. In this town Felicia’s silver rapier was stolen and she did not even notice. When they found a witch, they had a conversation with her. Next, they travelled to the forest. When they saw bandits up ahead setting up an ambush, they circled around to avoid them. Further into the woods, they saw traps and avoided them. The next two witches they encountered attacked the PCs. The PCs Felicia and Jack defeated them in magic duels. In a swamp they encountered The Giant Spider Ur-God. It wanted to do a trade, so they traded away a handful of gold leaf buttons for a poison antidote. After this they found a gate. The next encounter is a ship on the edge of a steep drop-off. It is occupied, but it is an adventure for another day.
Give this fun adventure a try! :)
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