MythCraft is an indie ttrpg that has many common elements of other d20 systems, yet manages to do something fresh with it. The Action Point system is so much better than the traditional "1 action, 1 move, 1 bonus action, 1 reaction" setup. The magic isn't as potent as other systems, but that's a benefit, as it means that there isn't the caster/non-caster disparity of some more popular systems. The Spell Point system is a nice change of pace from spell slots, as well. The pre-built characters show off the advancement system nicely, as you can select various talents as you advance in lieu of a rigid class structure. The lineages (i.e.: species) also gain features as you level up, meaning that each lineage isn't monolithic, but allows customization even there. I highly recommend this system!
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