A magnificent, atmospheric scenario. Viral is set in modern times, using the tropes of streaming, multimedia and a roving myth busting team to bring the gradual horror into sharp focus.
The pre-gens are detailed and comprehensive, giving room for players to have a lot of fun. The scenario itself starts off light, even playful, before events and scenes begin to darken the mood and up the growing sense of unease on the main location.
Having played the scenario over two four hour sessions I can vouch for how much fun this was with the well-developed pre-gens, the multiple layers of running a stream, investigating a location, reacting to events with input from the viewers and then gradually all bets are off as events takeover.
I am extermely impressed with the detail and support given to GMs in running this scenario, from maps, pre-gen backgrounds and advice on running as a one-short versus a longer series of sessions. Loads of great art that sets the tone and makes this a high quality product.
Overall, this is an excellent modern Call of Cthulhu scenario which takes a unique concept and aligns it with a fantastic location, dripping with atmosphere and gradually introduces small shocks that ramp up into mind-shattering revelations! Loved it!
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