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Unmastered Play Guide
Publisher: EDGE Studio
by Erik [Verified Purchaser]
Date Added: 04/06/2024 10:18:55

I just finished reading through it in its entirety, and I’m impressed. The use of the Narrative Dice in the oracles and tables is well-designed and seems to synergize better with Genesys/Star Wars than the Mythic GM Emulator or Adventure Crafter do (though I’m also a big fan of those).

Is it better than Mythic or Adventure Crafter? It takes a slightly different approach, so I’m not sure it’s fair to call it an apples-to-apples comparison. I think it’s crafted just as well, so it’s just a question of whether it’s a good fit for any particular GM or solo player.

If you’re playing Genesys/Star Wars, I think it’s worth picking this up, even if you also own Mythic GMU and/or AC. It would be easy enough to use the Unmastered game mechanics and pick out whatever other elements from Mythic GMU/AC you’d like to include.

I’d say if you’re trying to do Genesys/Star Wars solo, this is a must-have. Or at the very least, well worth the $6.



Rating:
[5 of 5 Stars!]
Unmastered Play Guide
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The Great Book of Random Tables: Science Fiction
Publisher: dicegeeks
by Erik [Verified Purchaser]
Date Added: 03/05/2024 14:38:51

GET THIS BOOK.

I have bought a lot of things on this site, most of which have been in attempts to gather a library of ideas and tables for various campaigns (as well as for some solo play). The results have been very hit-or-miss so far, and while I get lucky sometimes, usually I end up with only a few truly interesting ideas. This book, however, is PACKED with useful ideas across many categories.

So I mean it as a compliment when I say this book makes me feel upset that I’ve wasted a LOT of money on other things here. My wallet wishes I’d found this book WAY sooner. In fact, I own some other work by DiceGeeks, and I have no idea how this one slipped under my radar until now. This book is a goldmine of ideas from which I can spin off entire sessions from just a line or two. I know it may sound like I’m overhyping it, but this is exactly what I'd been looking for all along.

Aside from core rulebooks & system-specific supplements I use (and an oracle system for solo play), this book is pretty much all I'll need now for random ideas while running or prepping sessions. If you’re doing a sci-fi campaign, save yourself a lot of heartache — BUY THIS BOOK.

My only feedback is that I’d love to see a softcover version of it. The hardcover is still well worth the cost — in fact, I came back and purchased a hardcover copy too, as I know I'm going to get a lot of use out of it ─ but I think a softcover might be accessible to more people. Regardless, the value-for-the-buck is exceedingly high, and the PDF is an absolute steal. I highly recommend it!



Rating:
[5 of 5 Stars!]
The Great Book of Random Tables: Science Fiction
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