A lot of people have good memories of Classic Traveller being a ‘simple rules-light system’. And it is. Except due to its age it’s got a lot of D&Disms that don’t make any sense in a science fiction game. This gets rid of them and makes the game much easier and faster to play.
The whole Classic Traveller system has been streamlined and I’d recommend this book for ANY science fiction game. This is Traveller with only the good parts!
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