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A Shadowed House $5.00
Average Rating:3.5 / 5
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A Shadowed House
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A Shadowed House
Publisher: Clever Recluse Games, LLC
by Bob V. G. [Verified Purchaser]
Date Added: 10/16/2023 22:21:19

Spoilers. You have been warned. . . . . During the last few days I have soloed my way through A Shadowed House (free/pay what you want at DriveThruRPG). It is for D&D 5TH Edition, but I used Crows-D20 TTRPG (free/pay what you want for this work in progress, same place). I used the Solo Adventurer’s Toolbox (Bimler) to solo this module. For PCs, I created three acolytes who worship The Goddess of Transformation, a specialist, and two adventurers. The adventure started when the PCs were hired to escort a caravan. When the caravan gets to a woods, the PCs check out the odd whispering sounds. Unfortunately, things take a turn for the worse and they are separated from the caravan. It suddenly gets dark and it rains. They eventually get to a large dark house (which just happens to be in a pocket dimension).

They go inside and explore seven “areas”. They encounter two normal house spirits, one angry house spirit, two cursed skulls, and one normal ghost. The PC Aggie transforms the normal ghost into a substance which has the shape, thickness, and flexibility of a playing card. Aggie does the same thing to Lydia the ghost. On the second floor, they explore six rooms. They deal with their fourth fear check, find an Octagonal stone carving, four pieces of jewelry, and lots of books. They take it all. Things get ugly in the attack. First, the PCs kill two zombies. Next, they have to deal with the spirit Jacob. The PC Alice attempts to transform him into a card but botches the spell. Jacob possesses her. Maraden the PC transforms Alice/Jacob into a pig. The PCs grab the loot and the pig and exit the house.

They check out the graveyard and then the tomb. They decide to spend the night in the tomb. In the morning the sun is shining. Healings spells are cast and then the goddess is consulted concerning the acolyte who is now a pig. The words received are, “Cook the pig, but not the head. Eat the cooked pig.” So, the PCs head back to the main road and discover that the caravan has waited for them. It is decided that it is time to set up camp (it is still morning). They kill the pig and start to cook it. In the afternoon, a crow eats the eye of the pig and Alice is now a crow. The pig is ready to eat at dusk. Everyone enjoys the meal and the stories that are told by the fire.

Give this fun adventure a try! Note – I did make some changes to it.



Rating:
[4 of 5 Stars!]
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