This was the first Regency scenario I played in as a player, and I enjoyed experiencing it in a convention setting: there are many clues that are available via rumors, PC backstory, and unique opening scenes for each character; so you can glean most of what is going on by simply interacting with the other players at the table. There is a kickoff which encourages the players to act on the rumors, which culminates to a wonderful confrontation with the pirate.
Spoiler ahead, be warned!
Reading the scenario does align with most of my player experience. However, there are some notable typos which can confuse a DM; most sognificantly is a paragraph which jarringly indicates that Tricky Jack is the pirate Red Carp throigh vague use of pronouns. This is compounded by Libby's hypnotic scene, where she believes that Tricky Jack is the Red Carp, and by the fact that the scenarionitself does not really define who Tricky Jack is, other than by giving his real name.
With that acknowledged, this is an excellent Regency scenario to introduce people to the rules and setting, and is definitely worth your time.
|