The book's setting and the descriptions that follow are evocative, but mechanically this feels more like a roll & write board game than an RPG. When you choose a mission, you simply are choosing your reward and the number of successful expeditions you need to get said reward. After your mission is chosen, each expedition is on rails; the only agency you have as a player is when/if to use your resources for each roll until the mission is complete. Locations and challenges have great, thematic descriptions, but they are ultimately meaningless. I had high hopes based on the premise, but was disappointed.
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