I picked this up with the idea I would blend some items into my game. I have always thought some cybernetics could and should be part of any scifi world, Cepheus/Traveller included. But as I read the book I found myself finding more and more I would like to blend in. The author put some real effort to make the items feel balanced in the core world. Yes some would be powerful, but then so would real cybernetics in a real world. With a small amount of effort, as suggested by the author, the person running the game could keep the cybernetics from overpowering the world and rather, remain as tools to enhance the overall experiance.
I would recomend this product to anyone who wants to sprinkle in some cybernetics into their game like a spice not turn thier game into a Cyberpunk world. Enjoy the far future that is the Cepheus/Traveller game.
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