Reavers and Rogues (25 pages) is a fun 2d6, Powered by the Apocalypse, solo RPG. It can be played in a session of 30 to 60 minutes. I created one character with a hunting/fishing background. She was armed with chipped knives, had been cursed (this will bite her in the butt), had sleep as a vice, and a fear of going hungry. The adventure started with Kal in a tavern. This is where she picked up the rumor of the Jade Toad (object). She searched for something to help her and she found spices (a type of food). She started off in the proper direction and encountered a dump of rusty (sharp) objects. She convinced an air elemental to carry her across it. She did find a scrap of armor and a bone shirt. Next, she encountered a bloody thief (it was not his blood). He took her bone shirt. The next hazard was a waterfall path that led up. Again, she convinced an air elemental to carry her past the danger.
When she found the Dark Tower, she went down into the cellar. Here she discovered the black widow maiden. A ghost helped her evade it and the ghost whispered a secret in her ear. Not long after this she found the Boss (vicious widowed princess with a sword). It was a fight to the death and Kal won. However, she lost her left hand. She did find the Jade Toad. She headed back in the direction of home and ran into a nasty monsoon. It took her three months to get home. So, she did make it home and now she is considering selling this item. It would enable her to not work for several years. She is tempted.
Will you survive your first attempt at the Dark Tower?
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