Dangerous cargo - a Mephisto review
Operation Black Cap
Montenegro, 1941: A Black Sun plane crashed, and Section M is eager to learn more about the cargo being transported. Therefore, the agents are sent out to travel undetected from the coast to the crash site, scout out the situation, and intervene if necessary. This means that they are to either secure or destroy artifacts of value. Operation Black Cap takes place in two acts. First, the agents must arrive at the target location and avoid patrols, since the country is in a state of alert due to an imminent invasion. Then, near the crash site, the player characters discover that they are not the only ones interested in the crashed plane. The agents must avoid or face the other parties until they finally reach the plane wreckage. At that point, it becomes apparent that the cargo is potentially very dangerous.
Ultimately, it is up to the players to decide whether the agents can secure the cargo, must destroy it, or just try to escape with their lives as cthuloid forces are unleashed.
Operation Black Cap is an entertaining short scenario with an interesting premise for one or two evenings of play. In fact, the adventure provides tie-ins for follow-up missions. However, the secondary threat that the agents have to deal with turns out to be a bit archetypical and would have had much more potential.
(Björn Lippold)
|