DriveThruRPG.com
Browse Categories
$ to $















Back
pixel_trans.gif
Other comments left by this customer:
You must be logged in to rate this
pixel_trans.gif
The Taste of Fears
Publisher: Dice Monkey
by William T. [Verified Purchaser]
Date Added: 05/05/2023 10:44:35

i am always a fan of getting a feel for a cool setting, and this does the trick for sure. Mark makes Curse come alive with this tale.



Rating:
[5 of 5 Stars!]
The Taste of Fears
Click to show product description

Add to DriveThruRPG.com Order

pixel_trans.gif
Chronicles of Eberron
Publisher: Dungeon Masters Guild
by William T. [Verified Purchaser]
Date Added: 12/20/2022 11:10:27

It only took 8 DAYS to get the print on Demand. 8 DAYS!!! Thats crazy fast!

I like this book.



Rating:
[5 of 5 Stars!]
Chronicles of Eberron
Click to show product description

Add to DriveThruRPG.com Order

pixel_trans.gif
Creator Reply:
Thank you William! We are happy you are enjoying the hardcover!
pixel_trans.gif
ZWEIHANDER RPG Reforged Edition: Session Zero
Publisher: ZWEIHANDER Games
by William T. [Verified Purchaser]
Date Added: 09/26/2022 15:29:22

Its not just a guide on how to play in a grim and perilous world, its a free resource for players to get a character sheet and more.

Narrators, GMs, DMs: When starting a game of Zweihander I highly recommend sending a copy to your players. Plenty of printable resources in here to make playing the game easier and more enjoyable for everyone involved.



Rating:
[5 of 5 Stars!]
ZWEIHANDER RPG Reforged Edition: Session Zero
Click to show product description

Add to DriveThruRPG.com Order

pixel_trans.gif
Level Up: Trials & Treasures (A5E)
Publisher: EN Publishing
by William T. [Verified Purchaser]
Date Added: 12/13/2021 14:44:24

Magic item costs. Encounter tables that include terrain hazards and challenges. A journey system that isnt made trivial by a player's level 1 background choice. All of these are good stuff and there's much more in here.

The only criticism I have about this product is that the journeys seem to be designed with the idea that the players know their destination, so I have to do a hair bit of work to come up with what happens if the characters are trying to find a location in an unknown wilderness. But this isn't enough to diminish my enoyment of the product in any way shape or form.



Rating:
[5 of 5 Stars!]
Level Up: Trials & Treasures (A5E)
Click to show product description

Add to DriveThruRPG.com Order

pixel_trans.gif
Level Up: Monstrous Menagerie (A5E)
Publisher: EN Publishing
by William T. [Verified Purchaser]
Date Added: 12/13/2021 14:37:09

I love using these monsters. Included knowledge checks? Ways you can use tools like poisoner's kits to harvest monster goop? This is all very very very good stuff. I use them in rime of the Frostmaiden and Tomb of Annihilation and Dragonlance and all three games have thrown some welcome suprrises at my verteran players.



Rating:
[5 of 5 Stars!]
Level Up: Monstrous Menagerie (A5E)
Click to show product description

Add to DriveThruRPG.com Order

pixel_trans.gif
Level Up: Adventurer's Guide (A5E)
Publisher: EN Publishing
by William T. [Verified Purchaser]
Date Added: 12/13/2021 14:34:15

Absolutely my players prefered way to make their characters. The commitment to social and exploration pillars has each and every one of my players excited to take part in every scene, rather than trying to find a way to hide in a conversation because they rolled up a fighter. I love this game.



Rating:
[5 of 5 Stars!]
Level Up: Adventurer's Guide (A5E)
Click to show product description

Add to DriveThruRPG.com Order

pixel_trans.gif
DDAL-ELW00 What's Past is Prologue
Publisher: Dungeon Masters Guild
by William T. [Verified Purchaser]
Date Added: 07/25/2019 11:50:04

I really enjoyed the style of this. It was the first adventure I had ever seen that had broken down the scene beats (never tried adventurer's league before) and I thought that was pretty neat. I often think about my own games in this fashion now.

The issue I have is the story direction. I'm not sure I enjoy the treatment of SPOILER (the main antagonist), but this is a personal issue in how I have placed this person in my own worlds over the years, so not fair to pin on the writer.

I noticed the adventures advertises being set in Sharn, but most of the gameplay is well outside of Sharn and less than half of the time is spent in the City of Towers.

The Deu ex Machina at the end in which the players watch their butts be saved by someone else also wasn't my favorite. I prefer to leave the heroics to the players. This combined with the relatively helpless starting point of the next adventure (cause corruption and paperwork or something, I dont know) sort of made me feel I am expected to make sure my players know they are going to have to earn feeling capable.

I took this adventure and used it as a blueprint for how I wanted to run my own Eberron game, though, and it has been pretty successful thus far. The rules for level 0 are a great way to introduce the game and a great way to introduce themes.



Rating:
[4 of 5 Stars!]
DDAL-ELW00 What's Past is Prologue
Click to show product description

Add to DriveThruRPG.com Order

pixel_trans.gif
Sharn: Galifar Heist, a conversion guide for Waterdeep: Dragon Heist
Publisher: Dungeon Masters Guild
by William T. [Verified Purchaser]
Date Added: 07/19/2019 16:48:00

I bought this for a game planning to just have some basic translations of names, but this offers options for almost every person and organization you can convert and I was floored by that. Very well designed



Rating:
[5 of 5 Stars!]
Sharn: Galifar Heist, a conversion guide for Waterdeep: Dragon Heist
Click to show product description

Add to DriveThruRPG.com Order

pixel_trans.gif
Creator Reply:
Thank you for your review! Your comments mean a lot. I want this to be something useful since other source material is already needed to play the adventure.
pixel_trans.gif
INDEX CARD RPG: Free Quickstart
Publisher: RUNEHAMMER GAMES
by William T. [Verified Purchaser]
Date Added: 07/19/2019 16:46:29

Fast, fun, easy to use: we play a regular game of this on a monthly basis and it's easy to keep track of everything and I love that. More time acting, less time pouring through rulebooks.



Rating:
[5 of 5 Stars!]
INDEX CARD RPG: Free Quickstart
Click to show product description

Add to DriveThruRPG.com Order

pixel_trans.gif
DRAGONLOCK Ultimate: Free Sample Set
Publisher: Fat Dragon Games
by William T. [Verified Purchaser]
Date Added: 07/19/2019 16:45:20

I. Love. These. Tiles.

I also love how much advice the designer has on youtube about how to set up the Creality Ender 3.



Rating:
[5 of 5 Stars!]
DRAGONLOCK Ultimate: Free Sample Set
Click to show product description

Add to DriveThruRPG.com Order

pixel_trans.gif
DDAL-ELW01 Murder in Skyway
Publisher: Dungeon Masters Guild
by William T. [Verified Purchaser]
Date Added: 07/19/2019 16:44:03

It was pretty fun! I ran it as part of a longer campaign for my home eberron game and it was a nice introduction to the themes of the game. That bronze scout was a blast, burrowing through marble tiles and watching the house orien staff freak out at the destruction.



Rating:
[5 of 5 Stars!]
DDAL-ELW01 Murder in Skyway
Click to show product description

Add to DriveThruRPG.com Order

pixel_trans.gif
Transit: The Spaceship RPG
Publisher: Fiddleback Productions
by William T. [Verified Purchaser]
Date Added: 03/30/2019 13:32:10

The INDEX

A good index can determine whether an RPG can stack up with the industry greats. After all, the ability to quickly navigate through a text for clarification of rules and concepts can easily make or break a gaming session. Today, I will be breaking down the hardback cover of Transit: The Spaceship RPG into the three most important categories to consider (The Three Ls of Any Worthwhile Index) when evaluating whether or not an index is worth your time as a reader or index enthusiast.

LOCATION: One of the most important considerations when looking at an index is to consider it's placement within the text itself. Oddly, the Index is not mentioned within the Table of Contents, which I can only imagine is due to jealousy on the part of the ToC, as it is well known that the ToC is the wannabe heir to a well crafted index's throne. Therefore, to discover the index, I found myself pouring through 217 pages of beautifully layed out lore and rules for the game itself. Elegant and original art by JJ Ariosa (http://jjariosa.art/) can be found throughout the core of this book, either marking the books division into three parts or highlighting various ships your imagination could create through the play of this game. Along the journey to the index, I also noticed that the text is color coded, assisting the reader in differentiating between crunch and lore, which I appreciate from an aesthetic standpoint and makes the already easy to digest text pleasant to look through when searching for the index. After a bit of perusing through, taking in the sights as it were, I found myself coming to page 218, where i saw in large bolded letters the words i had longed to see: Index. Out of a total of 231 pages, the index can be found between pages 218 and 227, with the remainder of the books page's used for Acknowledgements, a legitimate Bibliography, and pages of blank sheets for the readers own Notes, which i found a nice touch. Placing the Index towards the back of the text was not a bold move by the writers, i wont mince words about that, but it was a practical and familiar move. It reminded me of simpler times at my Grandmother's estate in the summers of my youth, the smell of apple pie and warmth of the hearth envoloping me as we sat around the fire, listening to her read Index's out to lull me into drifting off into dreamland. This is the feeling the placement of all index's should hope to aspire to, and Transit did not disappoint. 5/5.

LAYOUT When considering a layout of an Index, the layman might assume that simply placing items in an alphabetical ordering and including page numbers may suffice. To the more discerning reviewer such as myself, there are a few other factors that must be considered by the writer to be worthy of a good review. To start off, Transit's Index uses a three tier division strategy to break down the information in the index. First: A Bolded Letter announcing the differences between each item categorization, placed in alphabetical order. Second: Bolded items are placed in alphabetical order within the previously mentioned alphabetical catergorization, sort of like Inception for you movie buffs: an Alphabetical within an Alphabetical. Finally, the page numbers are listed in ascending order so that you may easily slow through the choices in a way that makes the most mathematical sense. The words typed on the white page are black, which makes for extremely easy reading. Each item listed is separated by a space, which reduces confusion when trying to differentiate similar looking items listed (IE: the item 'Look' and the item 'Looks'). This is a nice touch that while many in the industry may consider unnecessary, I personal appreciate. Overall, he layout is pleasing to me, though if I were to give one minor criticism (I were), I would suggest italicizing the page number for given items in which the concept is defined, for even easier reference. Overall, tough, this did not detract enough from my reading to warrant a toss into the 'Pile of Shame', so I am happy to move on to the next point. 4.82/5.

L'ACCURACY I now come to the most important portion of any worthwhile review of a books index, which is the in depth look at the accuracy of the page numbers for given terms. To properly conduct this review, I conducted my three step index research method to determine indexes ability to guide me to my desired destination, which scholars may refer someday to as the DUH Method.

  1. Determine an item at random.

  2. Understand that the page number listed near the item is the desired location and navigate to the given page

  3. Happily peruse the given page until you find the item.

Utilyzing the DUH method, I chose three items at random and attempted to see if the terms could be found. Item one, the item 'Demonstrate the Drawbacks of One of their Assets', listed pages 138 and 140 and I'll be danged if this item wasnt found on both of these pages. Item 2, the item UI, promptly led me on a merry journey to the item 'User Interface', which in turn led me to the pages 21, 32, 33, 55, 59, 60, and 63. As you may have hoped, each page listed did include the phrase User Interface. Finally , item 3 'Hit Them, Hard!' listed pages 31 and 204 and I will be a monkey's fathers's brother if i didnt not inform you that this phrase was found in both locations. An interesting find in using my DUH method (patent pending) was that page 204 is found in a listing of Quick References for game terms, which will be useful to anyine who picks up this well indexed game. Overall, the L'accuracy of the index was found to be as satisfying as the looks on my player's faces when I introduce this gameto my table. 5.18/5

There you have it! The Index of Transit: The Spaceship RPG has been found to cover the Three Ls of Any Worthwhile Index. If you liked this review, please consider purchasing this game so that you to may be able to take part in the fun and excitement of playing the AI of your very own galaxy traveling vessel.

TL:DNR - the DUH method is pending patent, please be conservative in your personal application until royalties can be collected.



Rating:
[5 of 5 Stars!]
Transit: The Spaceship RPG
Click to show product description

Add to DriveThruRPG.com Order

pixel_trans.gif
Creator Reply:
You, sir, are a gentleman's gentleman of the finest quality. Thank you for your thoroughness in this matter.
pixel_trans.gif
Displaying 1 to 12 (of 12 reviews) Result Pages:  1 
pixel_trans.gif
pixel_trans.gif Back pixel_trans.gif
0 items
 Gift Certificates