So, first things first: Make sure to spend extra time when you prep this. It's complicated and if you're doing it on a VTT, you'll want to make sure you have a stategy for all of the various moving pieces. If you've run Waterdeep: Dragon Heist before (or even played it), you'll get some additional benefits from that. Maybe flip through that book, or ... you know, maybe wing it. :) It's your game.
But it's worth it. It totally fits the theme, you've got some definite giant statue combat going on, you've got amazing callbacks to other NPCs, you've got opportunity for your PCs to look like absolute AWESOME HEROES.
I prepped this adventure the evening before, but I ended up staying up just a little longer, and then just a little longer still to do one more thing to make it run smooth. And... well, it did.
The players enjoyed it, everyone had a blast, and weirdly enough, despite not knowing what characters people were bringing, it tied 100% perfectly to a character that had played some season 8 adventures with me and had a PERSONAL ATTACHMENT to the NPCs at the end. (I mean, all of the NPCs at the end, yes, even that one. What an amazing little fun coincidental thing.)
But I was VERY nervous before. It's tier 3, which is always tricky because tier3 is filled with all sorts of challenges. It felt like the author helped me with that, the encounters were set up in a way that made the tier3 party respond to challenges instead of ending each encounter with the perfect counter.
The social bits felt like I had enough information to run them, and given the additional details I remembered, I had a blast roleplaying them out.
But yeah, went from nervous before the game, to everyone having a great time, leaving happy, and thinking "You know, next time, I think I've got it."
I'm going to have to schedule Lonesome Grub (the author's other adventure) for our group now. :)
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