I wrote a review of this for Flames Rising, so I will keep this one brief.
Put on Hall and Oats "Maneater" and end the vampire's world of the 1980s.
I was not a fan of where White Wolf was going towards the end of its initial lines departure and the creation of the new lines. It all felt like a bad case of "been there/done that."
This particular book changed the way I viewed the World of Darkness. It's a great look at how Kindred would have viewed the Regan Era and used it to their advantage (along with every other creature during that era).
The artwork in this book is particularly great, which isn't always the case with White Wolf. It's full color and gorgeous.
All in all, I want my game books to call to me after I've read them and this one does that in spades. It offers idea after idea to the GM looking for a flashback story or a campaign set in a vaguely distant era.
So grab a New Coke, click on MTV (when they played videos), and give this book a try.
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