Bugbears and Borderlands (1$, 148 pages) is a fun RPG which is a mix of Basic D&D and Fifth Edition. For the adventure, I used A Quick Guide to Dungeon Building (free/pay what you want at DriveThruRPG). To create my solo engine, I added a chart to Witch and Knave. I created five characters. The PCs heard about an abandoned temple and travelled across a flat treeless region. They came to a lake and they could see the temple on an island. They did not see a boat, but Fizz the lizardman found one underwater. He took out all of the rocks and it floated to the surface. They used the boat and were soon at the abandoned temple.
The first room was an armory which had one axe. The second room had a floor made up of moving grates. Four of the PCs made it across, but Shroom, a shroomling, fell through it to the next level down. The other PCs jumped down to join him. This new room had a low ceiling. In the fifth room they found a long sword. In the sixth room – a +3 bow with arrows. In the eighth room they encountered three wolves. The two druids were not able to make friends with them (bad rolls of the dice). The PCs were forced to kill them, but the PC Minos the minotaur went down. He was healed one turn later. In the ninth and tenth room they encountered lizardfolk. Fizz had a chat with them.
The eleventh room was a trap. Acid squirted out of holes and Shroom took damage. The next room was The Room of Depression. The PCs weretiger and Tiefling had to drag the other three out of that room (ugly crying, how embarrassing). The last room was The Room of Confusion. Somehow, they all made their saving throws. They then went through a door which led to a passageway. It turned and went up. They were able to climb up because of the metal rungs. At the top they discovered that the lake water was being magically held in place. The moved through it and swam to the surface back to the boat. Soon they were back on their way looking for a good place to spend the night. Give this a try!
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