Short:
Cool simple system
Quickstart does showcase mostly dungeon crawling, but system itself seems quite flexible in terms of supported gameplay.
Long:
I will say that the system in quickstart is quite fun and does allow for interesting choices despite it's simplicity (even if resource management isn't everyone's cup of tea). Also, one of the players brought up how all characters felt kinda same-y due to not having many unique moves and such
I will say that the biggest problem for this quickstart is that it's a sole quickstart - the game's website points at the system accomodating for non-combat gameplay too, but this is the only quickstart and it's a dungeon crawl. Not everyone's cup of tea, even the crawl included was interesting.
So yeah, nice system, but it could use a quickstart showcasing other gameplay styles it can be used for. It sure seems less focused rules-wise on dungeon crawling than dnd5e (even though i suspect this game is more suited for dungeon crawls than dnd5e, despite this).
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