Valorn’s Tomb is a dangerous adventure for EDGE Core Rules (295 pages at DriveThruRPG). The adventure can be found in the Edge Starter Set (96 pages, free/pay what you want, same place). To create my solo engine, I changed ten lines in the Adventurer’s Lexicon Dungeon Edition (48 pages, on sale at the moment, same place). I did use five of the characters that are included in the starter set adventure. The adventure started with a “Halo Jump”. Rashak the hunter ended up being separated from the others, but he was able to join them. They found the tomb, Slick the rogue took the lead, and started exploring. Let’s face it, the lead is not the best place to be. He took electricity damage from a statue and aetheral damage from a mirror. They killed six skeletons that day and they did find a “safe room”.
On the second day, Slick took damage from a ballistae. Well, they were not going back to that room again. They also killed four stone crawlers and a primal ancestor (he was nasty). On the third day they killed another ancestor and the day after that too. On the fifth day they exited the tomb. They headed in the direction of town and were attacked by a crimson wolf (big and bad). They killed it. The PCs were tired of eating iron rations (five days in a row), so Rashek showed them how to properly cook a wolf. He even used his special herbs and spices. It was an awesome meal. They did make it back to town to sell two pieces of armor in excellent condition, one sundering ring, and three repelling rods. Time to relax. Give this a try!
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