Great fun! Very well designed, atmospheric, and entertaining. A rough ride if you don't have decent combat skills and armour though. Don't let that put you off - take advantage of any "run away" options that are presented. And it does say "If you do get lost you can always turn to 325", so just... you know... lose your place and do that...
This is a great addition to the DuckPac series. It's a good introduction to playing a Duck, and the Upland Marsh.
The Tracker, Encounters, and Journey break outs from the PDF are very helpful too, and make playing it much easier.
Had an absolute blast with this! Can't wait for the next book to come so I can get my PCs into some duck characters. 5/5 More people should buy this so we can get it on POD!
Found a few things in the Soloquest that might use some minor edits. Noticed in the Encounters Index that 'Movement' is not in the Table of contents on page 98. Also the Encounter entries dont list a spot for Total hit points either? That could be useful.
Play the soloquest. There's hours of entertainment and some very good rules familiarisation in it.
My only criticism is that PDF is DESIGNED for hyperlinks. Linking the outcomes to their fragments would improve the experience. Mind you, the reader can do this. I have gone for the easier option of bookmarking each fragment.