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If you are playing or plan to play FTL: Nomad, there are some great optional ideas in this book. I would suggest a GM pick this up and read through it to see what they may want to add to the game. :-)
I am glad I picked it up myself. Well worth the effort and money.
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Creator Reply: |
Thank you for the excellent review! |
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Great addition of Greys and other fun stuff to both Quantum Dark and other Quantum Engine games/settings.
A fun book well worth the money in my opinion.
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Creator Reply: |
Thank you for the excellent review! |
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Quantum Dark just cries out to be blended and merged with other Quantum setting/games. Not that it cannot stand on its own, but it does seem like a great addition to other settings as well.
I also can see Quantum Dark being used to play out many of the older monster movies. You may have to create additional monsters if you want to, but the core ruleset is rules lite enough you should have no problem doing so.
Nice, rules lite, horror rule set. I would have no problem recommending it to others.
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Creator Reply: |
Thanks for the excellent review! |
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If you are looking for a clean, rules light Sci-Fi ruleset using the 2d6 style task resolution system, this is a great game for you. The rules are well done, they remain vague enough to allow them to be used for many different sub-genre of settings. The overall feel is clearly one that allows GM calls to keep the game feel you want on your table.
I also like how easy it would be to blend/combine this with the other Quantum Engine based games such as Barbaric. Thus, giving you even a greater range of settings.
The Stellagama team did a good job with this Quantum Title.
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Creator Reply: |
Thank you for the excellent review! |
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Stellagama did a great job using their Quantum Engine core rules to present a Sword and Sandals type setting/game. The rule book felt like a rules lite game and yet seemed to contain enough creative elements to give the game a fun feel. Not too lite. A skills mechanic that combined with the traits and archetypes made character creation fast and play simple.
Because they used their Quantum Engine, this game can be mixed with Cepheus Atom to create some even more fun. I am thinking of a John Carter style game. If you want a 2d6 style fantasy game, I recommend this one 100%.
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Creator Reply: |
Thank you for the excellent review! |
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Another great issue in the Hard Vacuum line. I hope you can keep up this level of quality and value.
I think this is a great adventure hook/offering. Well organized and ready to be blended into the game/setting being played.
Thank You
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Creator Reply: |
Thanks for the comments, Daniel. Reviews like this are a huge help. There's more Hard Vacuum on the way and I'm confident you're gonna enjoy what's on deck. |
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A wonderful introduction to the setting. Thank you for this great book. Helped me understand what the setting is and what to expect from the game.
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Nice job. This book offers some wonderful ideas and suggested ways to handle the subject. Both from a story telling type point of view and a more realistic point of view. Some great content. I would have no problem recommending this for anyone who wants to place space pirates in their game.
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Once again, Independence does a great job. This is a wonderful addition to their Rider series/setting. It is clear the author has spent time and effort to research the subject. He presents the subject with a fair and honest view. Offering options for the game and historical context. Well worth the price in my opinion.
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Creator Reply: |
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A simple and clean adventure idea. would work as a great one night run and could be fit into almost any setting location with simple name changes. The booklet includes key NPCs as well as the adventure outline and background lore. There are parts left slightly vague so the GM could adapt this for the party of PCs. I believe this could be used by any GM to add to their side quest style evenings.
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Creator Reply: |
Appreciate the review, Daniel. You nailed it: My goal was to create short scenarios for a referee to use in a variety of ways. One shots, side quests. As a player, I've often had the most fun when the adventure strays from the main campaign, and I wanted to give referees options to do that at their own table. In the future, a referee could even combine all the Hard Vacuum issues as the structure for a homebrew campaign. And if you enjoyed the first issue, I'm confident you'll like what's on deck. |
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Some fun new toys for the characters to go more in debt trying to chase.
Well done team!
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Creator Reply: |
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Nice adventure. Worth giving a run. :-)
I thought it would make a great Halloween game for sure.
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Overall, I liked this book. If you like the Zozer setting, you should still pick up this book if you plan to have characters visit Earth for any real length of time.
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This is a great book covering more than just plain bounty hunters. Rather offers a wider range of folks and ideas. Well worth the cost in my opinion.
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Creator Reply: |
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I loved the Atlas and having a smaller version was just too good to pass up.
Thank You Very Much
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Creator Reply: |
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