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Deathbringer RPG
Publisher: Dungeon University Presents
by Paul K. [Verified Purchaser]
Date Added: 02/26/2023 02:57:09

This is a kit to be used alongside another rules set, both 5e D&D or and OSR system are reccomended. The rules takes the basics of D&D and simpify them in a way that makes a lot of sense.

The bad:

  • The layout requires you to print out and fold the rules are suggested to make a pamflet. The second page of the rules (actually page 3 as the first page is the cover and instructions) is upside down for 2 sided printing. Duplex printers allow you to choose to flip ont he long or short edge so this upside down layout isn't required (if you have a non-duplex printer you can put in the page any way up you like to get the correct layout). Even without the uside down issue the rules won't be in the right order unless you print and fold. I would like to see the layout modified so it's all the right way up. I'd also like a vlternative download for use on a screen / tablet (everything in the right order without folding).
  • The game assumes the DM is experianced enough to understand the concepts of the game. It's a short document and there's not a lot of space to explain things for new DMs or players. I think this could be fleshed out into a full OSR game that was more beginner friendly, but that would be a whole new project.

The good:

  • The abilities at profitionancy system is fantastic, it's simple, makes perfect sense and allows players to choose how their characters grow as thy level.
  • The unified mechanic are a huge improvement over OSR multiple mechanics. Again easier to use and new player friendly.
  • The game makes great use of advantage / disavantage dice to add class custionmisation with the simplest mechanic.

What I would change / add

  • Seperate the mechanics from the grim dark setting This system is excellent and it would be awesome if it was designed in a way that allowed it's use in multiple campaign styles. Of course an experianced DM can do this themselves, but making the system accessable to newer DMs would be fantastic.
  • I love how combat is simplified. I would take the additional step of linking weapon damage to hit dice, with a bonus for 2-handed weapons (+2 to hit / damage).

Over all this is a great base for a simpler, and in many ways superiour RPG system. You will probably want to build on the rules to fit them for your own game and as an experianced DM you'll have no problem doing so. Newer DMs will have a harder time, and I'd love if that problem was solved.



Rating:
[4 of 5 Stars!]
Deathbringer RPG
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