Wow - just wow. I ran through Death Knight's Squire with my son last night and was blown away. This is legitimately a FABULOUS way to have a D&D adventure with just one or two players. The balance is hard to skew when you add another player - doubling the monsters is not quite right as it would be hard to create groups of monsters that would easily overwhelm a small party of Lvl 2 players - but with a bit of play, you can see where the book acts as an excellent DM.
I did see comments in the standalone reviews for DK that mention how the writing is "inconsistent" due to the various times of day not matching up as players take time backtracking or moving in ways that the author didn't anticipate. In our playthroughs, I did see this but I didn't think that these distracted much from the experience. I could just overlook the timing descriptions or rewrite them on the fly. My guess is that in future adventures, this will not be an issue. I'm also guessing that the author learned from this experience and changed the way that these are written.
In all, I can't recommend these highly enough. As a father playing with his son, this experience gives me the opportunity to play alongside my son and not just serve as the DM with an NPC or DMPC. I can't wait to continue with Tyrant and am giddy seeing how much content is there - - and we have two more after that!!!!! Tee-hee!
WELL DONE and I plan on buying everything from this publisher over time.
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