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Paved with Good Intentions $6.99
Average Rating:4.7 / 5
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Paved with Good Intentions
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Paved with Good Intentions
Publisher: White Wolf
by Victor L. [Verified Purchaser]
Date Added: 12/20/2022 15:25:13

I really like the mechanics that this adds to the game. After getting into Dark Ages and Wild West, the mechanics and rules for mounted combat were very helpful. I dont think you can go wrong purchasing this for your games.



Rating:
[5 of 5 Stars!]
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Paved with Good Intentions
Publisher: White Wolf
by Charles S. [Verified Purchaser]
Date Added: 03/29/2022 15:14:43

This is a late entry in the Year of the Road event and it's bringing a focus on the mechanics of driving, vehicles in general, and chases. Right off the top it throws out the usual "Talents have no penalty, Skills +1 difficulty, Knowledges you can't roll" rule for what happens without the appropriate Ability to make it a whopping +3 difficulty when lacking Drive (or Athletics or Ride as appropriate) for vehicle maneuver, and placing the maximum difficulty at 10, which does awkward things to the Storyteller System (which is why it largely caps difficulties at 9 since Revised). The skidmark frame for the pages was creative, but im place it make the text a bit harder to make out, though this will vary based on vision of the reader.

The vehicle maneuvers and chase mechanics are solid, though it led me to wonder if the Martial Arts Maneuver system in M20 could be adapted to Drive Maneuvers to manage this effectively. There's lots of modifiers for road conditions (mixed with car conditions) and then some tables of vehicles of various sorts. It proceeds in chapter two to cover similar considerations for mounted maneuver and combat, including quite a bit of detail on lances for your Dark Ages game needs.

Finally, in Chapter 3, the supernatural stuff appears. First there's a few merits and flaws for driving in general, before moving on to system by system material. For vampires, there's a couple of horse revenants, for werewolf there's several gifts, for mage there's alternate engines, a sort of drivable familiar like thing modeled as an Ally (and with Arete misspelled), for Changeling there's a set of treasures.

Overall, it's a solid book. Probably the vehicle mechanics are the best part, certainly the part I'm most likely to use, I found the supernatural material to fall a bit flat, though the revenant horses were the most interesting of them. If you're going to run a game involving a substantial amount of vehicle work, whether travel, chases, etc., this will be a useful addition to your collection.



Rating:
[4 of 5 Stars!]
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Paved with Good Intentions
Publisher: White Wolf
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 03/09/2022 16:39:06

Base Information: 47 Page Document -> 36 Pages of content once you shave off everything before chapter 1 and the back advertisements. Closer to 22 page of raw content if you cut out all the art, I do appreciate the art choices but some people just want the meat and potatoes. This evens out to roughly 33 cents a page of raw content. A steal when one looks at it this way.

The Good: The book takes on the undertaking of looking at alternate forms of transportation than the shoe leather express from the big 3 game lines as well as changeling, taking their minor differences between systems and cobbles together a nice system that looks like it can work just fine for all of World of Darkness. For the game lines that the book covers it includes content for that game. Some old with some minor tweaks, some new. This alone is useful as it saves a player or ST from having to flip between a Mage Book, a Vampire Book, and a Werewolf book just to get everything straight.

The Meh: There isn't any one part of the book that we think is bad or "eh", but some missing content that does actively prevent us from saying "this is the definitive/all inclusive vehicles book". The things it lacks that prevent this would be (at least) the inclusion of the military grade vehicles in M20 Core. I understand the lack of including Air vehicles as this is a "Year Of The Road" product and that might not vibe too well, but if the author doesn't constrain themselves to that and includes the air vehicles as well that'd be swell (this seems like a "should be included" since we have a swell looking flying car treasure).

All in all, we would still call this a 5/5 product, but there is still room for either additions to this document, or an updated more comprehensive form of this book in the future to include the rest of vehicles/vehicle types not listed.



Rating:
[5 of 5 Stars!]
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Creator Reply:
Thank you so much for the great review! I did you with including military vehicles, but decided I wanted to keep this close to the general day-to-day modes of transport (and wanted to spend that time on historic horse-drawn vehicles, which don’t seem to have been touched on anywhere.) That said I really want to explore military vehicles, and will definitely be looking to create an expansion to the groundwork this project as laid. Air travel is in a similar boat (and yes, nautical travel as well) and as I continue writing for the Vault I will try to add all these things into the PwGI line!
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