This is a solid resource for very non-essential game content you can refer to for your NGR game, including a handful of sample magic items, monsters, traps, religions, and spells you might add to your game. Most beneficial by far is the NPC section, as building even a generic level 0 bandit enemy or whatever can take a while in NGR. There is also a robust set of wilderness encounter tables which I will definitely be using both in and outside of NGR. I would've liked a bit more examples of monsters, but otherwise good stuff
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