Anominium: Enchanted: Core Playing Guide (free/pay what you want at DriveThruRPG) is a 27 page fantasy RPG. The system uses a deck of cards. There are some holes in the rules, so you will need to fill in the gaps. I created three characters, each one had two spells and one skill (and combat is not one of them). To solo this, I used several soloing tools.
So, the adventure started in the morning. The three 16-year-olds started their morning with combat practice. After several hours they had learned the dagger skill and were hungry. The solution was fishing (add another skill) and they did catch two. They were soon cooking and then eating. Geena got bored and tried to cast her vision spell. Well, she botched that and the result was that she caught a cold. Not feeling in the mood for anymore combat, she wandered off alone into the city. She tried to pickpocket a merchant, got caught, got arrested, and placed in a pillory. When it got dark, she teleported out of it. The three characters got all back together and set up camp and some traps. That night the trap was triggered and they caught a stray dog. It became their first pet.
The next day, Geena put on a mask and they went to the inn to find a quest. Well, that did not work, but they did encounter a druid in the center of the city. He had a stunning collection of butterflies in jars. He also had a pet bear. His quest for them was to get honey for the bear. The adventuring party started to head out of town. A fairy came up to them and told them that the butterflies are actually innocent adventurers and forest creatures that he had transformed. The party went back to the druid to get the location of his home. They would deliver the honey there. Again, they headed out of town and they did find his home (they did not go and get honey). I created the house using the 6-stat dungeon rules. My favorite room was the first: a foyer with a talking mirror. The mirror warned them of the terrifying dangers ahead. Geena asked it what its name was. The two other characters sat down on the floor. They knew this was going to take a while. The enchanted mirror answered all of her questions including, “Who is the cutest girl in all of the land?”. It also gave her accurate solutions to the dangers in the home (she did ask about that). When it started to warn her about room number six, it shut down. The party did survive the encounter. They killed the druid and acquired their second pet (the bear), and found three potions, a wand of detect secret door, and some gold pieces.
So, this was fun. It did require a bit of work, but it was worth it in the end.
https://davidellisdickerso.wixsite.com/clawclawbite/post/the-6-stat-dungeon
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