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Uncaged: Goddesses $19.99
Average Rating:4.8 / 5
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Uncaged: Goddesses
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Uncaged: Goddesses
Publisher: Dungeon Masters Guild
by Anna T. [Verified Purchaser]
Date Added: 07/12/2025 15:46:05

At a glance, you have a fantastic collection of 21 adventures in this anthology of Tier 4 Adventures. I've only managed to run some of them at this point, but I feel I need to give a review now. Some of the adventures do have maps provided while others do not, there will be various levels of prep work needed to run the individual adventures. The interior art is amazing so snag screen shots and visuals at every chance you get for players during an adventure.

If you're doing Table Top and Theater of the Mind, maps are likely not necessary. However I find sometimes you do need them with certain groups and players. Moreso if any combat breaks out.

1 - Winter's Mourning - It helps to have information on Icewind Dale and Rime of the Frost Maiden for maps to flesh it out. Notably for the town of Caer Konig, a mountain pass map, a Shrine & Grave site, Caves of Hunger and Necropolis of Ythryn. The rest of the adventure is pretty straight forward and the players had fun playing it. I rewrote Auril's Boon so it's resistance instead of immunity to Cold.

6 - Bonds, Wasted Away - I grapped a map for the ruins of Conyberry to use, a few maps for out in the Astral Plane or Seas and final area. The Gargantuan aberration that shows up, the party found themselves teleporting out there as it is crazy powerful. Wizard broke their staff of power and all it did was activate the mythic stage of Zazzaluth.

7 - The Wounds Once Made - There is no image for the Chronophages, so I ended up grabbing the Langolieers from the book/miniseries of the same name. I pulled Lolth's Throne Map from the Demonweb Pits and a few maps of that area as the party goes to meet with her and learns the quest/task. ZZ Cats playing Doubleback for one of the big fights, players loved it.

11 - Through A Mother's Eyes - You're going to the Realm of A Million Eyes. We get a map with this adventure. I would have loved a better map, but this worked out and the party was good with it. Zooming in on it, a few areas aren't clear on progression and if there's a wall there are not. I found maps for a general city so Prizmuhm could approach the party and another map for a Temple where she takes the players and they can talk more privately. This is an opportunity to pull out every Beholder possible from the books. I reccomend searching DM's Guild here for the Book of Eyes pdf. There are Beholders in there that I had forgotten about and it all came back, that yes, these exist. Two varieties of Beholder with the Hive Mother and Elder Orb are mentioned and Book of Eyes will have stats for them. The chaos of characters getting polymorphed into Beholders, eye rays and the puns was just delightful.

13 - I Know Her Name - Make sure to find maps to help flesh this out, the players enjoyed it though they didn't seem to understand the importance of protecting Jai and helping her out.

15 - No Sanctuary Except Ourselves - I found this one to be the most frustrating so far. The beginning of this adventure starts out great. I rewrote Leira's Boon as a Charm. The middle section is where it breaks down for me. One battlemap is provided for a Hex Crawl, but you will still need to take and break it down further into subsections with a total of seven areas. A minimum 4 encounters in each area. If it was just one segment, this would be better. IF played as written, there's too much repetition with enemies that are too weak and players getting bored. Yes, not everything is combat for the encounters, but it gets repetitive. Adding insult to injury is that many of the creatures for the random encounters are far too weak for a 4th tier party. In theory, everything is there, put to play, it is lacking. After the 4th session with this adventure and we've only cleared 2 god isles, I'm just running everyone to the end, narrating quickly the memory storms and encounters straight to the end. Once the final fight is had, the ending is fairly smooth and works out.

I'll update this review as I get to the other adventures, but this one, "No Santuary Except Ourselves," I find problematic. For Grady who is likely to read this, do please keep writing, the promise is there, the execution not so much.



Rating:
[4 of 5 Stars!]
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Uncaged: Goddesses
Publisher: Dungeon Masters Guild
by Benjamin H. [Verified Purchaser]
Date Added: 09/27/2022 20:58:09

I really appreciate the detail and lore that went into filling out each of these deities storys, purchased to help fill out my knowledge and give me material for helping run my games. Each of these adventures looks excellent too, and fun to play.



Rating:
[5 of 5 Stars!]
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Uncaged: Goddesses
Publisher: Dungeon Masters Guild
by Emma C. [Verified Purchaser]
Date Added: 06/07/2022 08:28:44

I was very excited to get this book in the mail, and now that I've received it I have already thought of a way to incorporate one of the adventures within my current D&D campaign. I love the inclusivity and diversity with the book and the celebration of feminine power!



Rating:
[5 of 5 Stars!]
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Uncaged: Goddesses
Publisher: Dungeon Masters Guild
by Tony E. [Verified Purchaser]
Date Added: 05/29/2022 04:54:09

I bought the physical book and the PDF. The art, layout and writing is just excellent, the book is gorgeous.

I'm running She Who Ran The World at the moment, and it's been brilliant, the opportunity for meaningful social interaction throughout that adventure is just brilliant, my players are loving it.

You should buy this book.



Rating:
[5 of 5 Stars!]
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Uncaged: Goddesses
Publisher: Dungeon Masters Guild
by Grant R. [Verified Purchaser]
Date Added: 05/24/2022 12:42:23

This is an amazing product. The hardcover arrived quicker than expected. The content is excellent. There is a nice variety of exploration, role play opportunities, and combat scenarios. I may not run the work as written, but it will be very easy to integrate into my existing game. 5/5



Rating:
[5 of 5 Stars!]
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Uncaged: Goddesses
Publisher: Dungeon Masters Guild
by Katalin R. [Verified Purchaser]
Date Added: 05/24/2022 09:18:46

Beautiful, beautiful book! Just leafing though it is a delight, and reading about the different adventures it offers, I think there is a little something for everyone to be had here. We're already discussing with the friend group (most of them DMs as well as players) who will run which for us! :D A lot of fun to be had!



Rating:
[5 of 5 Stars!]
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Uncaged: Goddesses
Publisher: Dungeon Masters Guild
by Jay A. [Verified Purchaser]
Date Added: 03/17/2022 12:02:58

This review might be a touch premature, as I only got the physical book yesterday. Holy crap. 291 pages. This book is amazing. The binding is solid, the paper and artwork are crazy-good. The diversity of stories here is fantastic. My only minor complaint is that each adventure will require a fair bit of prep by the DM I think to flesh out appropriately. But wow. This is a stellar overall effort and I'll be going back to it for inspiration if nothing else.



Rating:
[5 of 5 Stars!]
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Uncaged: Goddesses
Publisher: Dungeon Masters Guild
by Aya G. [Verified Purchaser]
Date Added: 02/26/2022 17:19:34

Beautiful art! Great Adventurse. Just Played "dance with furry" with our level 17 group and it was wonerful. Lots of room for RP and dosen't have alot of fighting so you could play this at any level. Highly recomned!!!!



Rating:
[5 of 5 Stars!]
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Uncaged: Goddesses
Publisher: Dungeon Masters Guild
by Joshua B. [Verified Purchaser]
Date Added: 02/25/2022 15:52:21

Great book. Lots of fun adventures with a colorful cast of goddesses. Offers a veritable smorgasbord of options. From horror, to surreal, to more traditional adventure. Quite a few of them seem like they can be played at any level so I might try and stick them into my longer campaign. 10/10 would recommend.



Rating:
[5 of 5 Stars!]
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Creator Reply:
Thank you so much for your very kind review!
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