Can I gush for a second?
Thank you for the indulgence.
First off, as a child of the '80s (Technically '70s, but really the '80s), this is my style of horror movie. The camp the murder the lake, etc. All of it is fantastic, this book absolutely drips with tone. It isn't fair how talented Matthew Dawkins is. While it is true that this book does require, They Came From Beyond the Grave! (And, OP, a bundle would help this issue, because I am NOT sure that this book, by itself is worth $39.98 #LoveYa) that is likely the ONLY downside I can think of when I consider this book.
So, with the bad out of the way, let's get to the good.
This book is beefy at 118 pages of content (that includes an adventure) It also packs in 40 pages of resources to print and have for the game. These are quips and twists, and the are just as amazing as we have come to expect from Onyx Path.
The art is magnificent. The family on page 8 is amazing by itself (and likely my favorite in the book) but page 14 is so, simply disturbing, and the little girl on 70 belongs in a museum.
The Archetypes are perfect for the genre and evoke exactly the right mood for this style of game. Without giving away too much, the Wild Child just bleeds Return of the Living Dead graveyard.
Honestly, if you are at all interested in this genre, buy this book. If you THINK you might be, but don't own They Came From Beyond the Grave! you MIGHT wait for the inevitable sale because, I wonder how much value a group will get from the two books.
For me, I bought this book day 1. It was a no brainer. Dixie, Klara, Eddy, and, Matthew are some of my favorite authors in the TTRPG business at the moment, and having them come together (with some other fantastic authors at the same time.) for this package was simply sublime.
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