Wicked Ones is one of my favorite game systems of the last several years. And I was eagerly awaiting Undead Awakening. I wasn't sure how compatible the two systems would be, or how drastically changed the system would be to support the different kinds of monsters they would be. If you've played Wicked Ones, you can think of Undead Awakening as the concept of "Primal Monster", but as applied to the setting and some of the basic rules to support that difference in setting. Its not completely different, but feels different.
First off, I love the reskinning of Master Plan as a candle that burns down. Setting a deadline (pardon the pun) on whatever created this Undead Awakening is a great way to repurpose the Master Plan. Second, making it easy, and even important to the advancement of the game, for the PCs to die and return again (and again) shows the difficulty of beating undead foes for good.
There's a section on altering basic concepts in Undead Awakening to make it play more like Wicked Ones, or incorporating parts of Undead Awakening in a Wicked Ones game that may prove useful in my cirrent game, and is a welcome addition.
I also think there's a lot of value in this as an example of ways to extensively mod Wicked Ones for other kinds of games. From small changes to support a different kind of monster included in the base game (Wandering monsters, Big Bad Wicked Ones, to Valiant Ones) to larger changes to make a setting distinct in this expansion (Candle, Rot, New Monsters), and all of this being exceptionally well supported with the digital assets being included in the downloads.
I think a Supervillians Game with Superheros replacing Adventurers would be fun, and work well with this kind oif system. Or an Alien Invasion, with the Players picking different tropes of Aliens working to overtake humanity might be worth while. The point being, after playing and reading this, I'm full of ideas, whoch is the highest praise I can give for any game system. After playing games for almost 40 years, that's not novel as you'd think.
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