NBOS has taken a good product and made it even better.
The capacities of the software have grown over time and in response to comments made by gamers like myself.
The improvements to Fractal World Explorer as also of great worth.
The adding of the atmosphere function is artistically cool and useful for gaming ambiance.<br><br>
<b>LIKED</b>: You can input more astronomical data for your stars now.
Before, with the prior version, I was left with no place to input data I had computed for my star systems and worlds which would make them more like real stars and planets.<br><br><b>DISLIKED</b>: There is a major NEED for a manual for this and also Fractal Mapper.
Something like ProFantasy's Tome of Ultimate Mapping is desperately needed.
It needs to be a book that one can choose to buy either/both an eBook version of or/and a hard copy.
Explanations of capacities of this and other NBOS software either in the NBOS forums or via e-Mail are well-intentioned, but not always intelliable and/or of use.
A feeling that there is just more that can be done with this software is my second and last complaint.
I just cannot get the words out coherantly to explain this feeling other than I am looking forward to where NBOS takes v.3 in a few years.
Here is a suggestion more than a complaint:
contact WizKids and get the rights to make a BattleTech Universe data file.
That would radically improve the usefulness of this software for me and probably many other BattleTech Universe enthusiasts.
Other companies, that are doing things like unto this, are letting the tail wag the dog and are getting no where fast.
This software would be the best platform out there to work such a BattleTech Universe data file on.<br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Satisfied<br>
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