This is a must have for a Narrator(GameMaster, DungeonMaster etc)!
Information for Troubleshooting as a GameMaster for things like...
- Player Archetypes
- Potential Conflicts
- Problem behaviors
- Safety Tools!
Information about worldbuilding!
- Creating a campaign
- Worldbuilding
- The Planes
Encounter Design!
- How to design encounters that are exploration, social and combat!
- Different elements in encounters like acid, darkness, cold, heat, low gravity etc
EXPLORATION!!!
- A wonderful Chapter on Exploration
- The Journey required
- Navigation and travel pace
- Regions and Weather (different regions with information about what you might find there)
- Encounters you may find
- How to create a region
- Dungeons
- Social Encouters and Travel Scenery
- An entire chapter on exploration challenges of stuff like acid field, to falling net to floor, tsnuami and wild magic zome.
Information on Dieases and Poisons!
Adventuring Rewards
- Lots of good information about treasures and what they entail like coins, gems, valuables, magic items etc.
- Boons and Discoveries
- Lovely amount of magical items like how to create them, cost to buy them, how to identify them.
Lots of cool stuff in this book and is just what a Narrator or GameMaster needs to DM in A5E, or to simply expand your o5e game!
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