For their first publication Rookery Publications has set a high bar to follow. Fantastically illustrated with exceptional writing this is a worthy stand-alone system agnostic location that can be dropped into anyone's campaign. The Well of Bones is a well laid out, and wonderfully written piece, with evocative artwork to match the juicy descriptions within it's paragraphs.
The introduction to the Well of Bones sets a tone, which should immediately get creative juices flowing, and even without following the actual description of the locations within this supplement, you should be able to come up with a suitable location for your own game.
The locations are well detailed and being the Well of Bones to life. The inclusion of an annotated map as well as an unannotated map is a major plus as most publishers forget that players like maps, and GMs always struggle to not let the cat out of the bag when showing a well annotated map. Well done Rookery Publications for this!
NPC and denizens of the Well of Bones are good, although it does take some time to get your head around the system agnostic stats and skills Rookery Publications uses. A more detailed explanation of the stats and skills used within their system agnostic material may have been useful here, but any GM worth their salt will be able to use what is provided and make it their own.
Adventure Hooks. Not only are adventure hooks provided to give GMs a reason to have their players interact with the Well of Bones, the publication also has snippets of adventure hooks, both within text descriptions as well as some call out boxes.
Overall this location screams horror, suspense and possibly even terror, although it doesn't have to be. Dark humour and comedy can also be found within The Well of Bones and with some forethought some of the adventure hooks provided can be tweaked to give this publication enough material to run many months of adventure.
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