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Forgetting Fablerise, a Thither Adventure
Publisher: Dungeon Masters Guild
by Harrison S. [Verified Purchaser]
Date Added: 07/17/2022 10:01:26

Dan continues to hit these adventures out of the park! I'm writing a review for the Thither bundle and posting it individually. I definitely bought all 3 adventures but I guess I didn't buy the bundle.

I'm giving all of these adventures for Thither 4 out of 5 stars. They're all good on their own but they don't have that same native feel that Watcher's Pool did. Whereas Watcher's Pool almost felt like Dan was adding cut content back into the module, the Thither bundle feels very much like expansion content.

Floating Isles: A good adventure to add a little more agency to some caracters in Thither as well as to the decidion making of the party where to go. A mundane location break up they "feyness" that may or may not begin to be wearing on some players in this campaign nestled narratively beside one of the most fantsastic locations on the map that is completely unmentioned by the WotC team, the titular Floating Isles.

Cloistered Cove: A pretty interesting adventure that will reveal the Peter Pan inspirations abound in Thither to any of your denser players. Decent at dropping lore if Will of the Feywild rubs you the wrong way as a DM.

Forgetting Fablerise: One of Dan's more ambitious adventures for tWBtW. Doubly interesting because some DMs are going to present Yarnspinner more benevolently while just as many are going to alude to his maliciousness. Dan elegantly toes the line in Fablerise so that you can choose whether Yarnspinner might ultimately assume the role of friend or foe. Like the Watcher's Pool, this one provides excellent opportunities for graceful lore dumps concerning both Valor's Call or the League of Malevolence.

Overall, this is a bundle worth getting and using.



Rating:
[4 of 5 Stars!]
Forgetting Fablerise, a Thither Adventure
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The Floating Isles, a Thither Adventure
Publisher: Dungeon Masters Guild
by Harrison S. [Verified Purchaser]
Date Added: 07/17/2022 10:00:37

Dan continues to hit these adventures out of the park! I'm writing a review for the Thither bundle and posting it individually. I definitely bought all 3 adventures but I guess I didn't buy the bundle.

I'm giving all of these adventures for Thither 4 out of 5 stars. They're all good on their own but they don't have that same native feel that Watcher's Pool did. Whereas Watcher's Pool almost felt like Dan was adding cut content back into the module, the Thither bundle feels very much like expansion content.

Floating Isles: A good adventure to add a little more agency to some caracters in Thither as well as to the decidion making of the party where to go. A mundane location break up they "feyness" that may or may not begin to be wearing on some players in this campaign nestled narratively beside one of the most fantsastic locations on the map that is completely unmentioned by the WotC team, the titular Floating Isles.

Cloistered Cove: A pretty interesting adventure that will reveal the Peter Pan inspirations abound in Thither to any of your denser players. Decent at dropping lore if Will of the Feywild rubs you the wrong way as a DM.

Forgetting Fablerise: One of Dan's more ambitious adventures for tWBtW. Doubly interesting because some DMs are going to present Yarnspinner more benevolently while just as many are going to alude to his maliciousness. Dan elegantly toes the line in Fablerise so that you can choose whether Yarnspinner might ultimately assume the role of friend or foe. Like the Watcher's Pool, this one provides excellent opportunities for graceful lore dumps concerning both Valor's Call or the League of Malevolence.

Overall, this is a bundle worth getting.



Rating:
[4 of 5 Stars!]
The Floating Isles, a Thither Adventure
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The Cloistered Cove, a Thither Adventure
Publisher: Dungeon Masters Guild
by Harrison S. [Verified Purchaser]
Date Added: 07/17/2022 10:00:08

Dan continues to hit these adventures out of the park! I'm writing a review for the Thither bundle and posting it individually. I definitely bought all 3 adventures but I guess I didn't buy the bundle.

I'm giving all of these adventures for Thither 4 out of 5 stars. They're all good on their own but they don't have that same native feel that Watcher's Pool did. Whereas Watcher's Pool almost felt like Dan was adding cut content back into the module, the Thither bundle feels very much like expansion content.

Floating Isles: A good adventure to add a little more agency to some caracters in Thither as well as to the decidion making of the party where to go. A mundane location break up they "feyness" that may or may not begin to be wearing on some players in this campaign nestled narratively beside one of the most fantsastic locations on the map that is completely unmentioned by the WotC team, the titular Floating Isles.

Cloistered Cove: A pretty interesting adventure that will reveal the Peter Pan inspirations abound in Thither to any of your denser players. Decent at dropping lore if Will of the Feywild rubs you the wrong way as a DM.

Forgetting Fablerise: One of Dan's more ambitious adventures for tWBtW. Doubly interesting because some DMs are going to present Yarnspinner more benevolently while just as many are going to alude to his maliciousness. Dan elegantly toes the line in Fablerise so that you can choose whether Yarnspinner might ultimately assume the role of friend or foe. Like the Watcher's Pool, this one provides excellent opportunities for graceful lore dumps concerning both Valor's Call or the League of Malevolence.

Overall, this is a bundle worth getting.



Rating:
[4 of 5 Stars!]
The Cloistered Cove, a Thither Adventure
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The Watcher's Pool, a Hither Adventure
Publisher: Dungeon Masters Guild
by Harrison S. [Verified Purchaser]
Date Added: 07/17/2022 09:49:28

Great adventure. Truly a supplement that expands and fits natively withing the published module. I would consider this expansion to be a Must-Have for running Hither. And that Forlarren encounter along the shore?? chef's kiss



Rating:
[5 of 5 Stars!]
The Watcher's Pool, a Hither Adventure
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Inside Slanty Tower, a Hither Adventure
Publisher: Dungeon Masters Guild
by Harrison S. [Verified Purchaser]
Date Added: 07/17/2022 09:47:33

Very decent expansion to an empty location that is thrust upon the party. My party engaged with everything totally and it helped dump some lore.



Rating:
[4 of 5 Stars!]
Inside Slanty Tower, a Hither Adventure
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Tessa Presents 80 Maps for The Wild Beyond the Witchlight
Publisher: Dungeon Masters Guild
by Harrison S. [Verified Purchaser]
Date Added: 07/17/2022 09:39:07

The maps leave something to be desired. They very clearly look like quick DungeonDraft mock-ups. Over all though they're very effective. More so during the carnival than the rest of the module. I would say this map pack is worth the price if your table really needs the visual representations.

Giving 3 out of 5 stars because I've definitely been using the maps, but only when I don't already have something that will suffice.

P.S. - An extra Astral Star Review Point for Tessa's fantastic to-scale remakes of the hag lairs. Those are fantastic and if they could charge money for them they'd be worth the price of this entire pack alone. They make they hag lairs great to run.



Rating:
[3 of 5 Stars!]
Tessa Presents 80 Maps for The Wild Beyond the Witchlight
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Creator Reply:
Thanks for the feedback Harrison. DMs Guild rules don't allow Tessa to include recreated official maps like the hag lairs in this map pack, or even link to them directly. That's why they're free and posted on Reddit etc. We're glad they helped your game!
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The Wild Beyond the Witchlight Complete DM's Bundle & Map Pack
Publisher: Dungeon Masters Guild
by Harrison S. [Verified Purchaser]
Date Added: 07/17/2022 09:30:47

I find this product rushed and the maps uninspired. There are some decent ideas involved but nothing that some critical thinking or talking it out on reddit/discord/etc. won't get you. I bought it pretty early, so perhaps it helped form my foundations for this game. Hard to tell. On chapter 4 of the book now and I haven't opened any of these documents since Chapter 1. I don't think I ever used the maps included. Caveat is that newer DMs or DMs who just want some help with contingencies may find great use from these. If someone already plays a heavily imporvized game or intends to go very far off-book with the adventure in general, then they are probably already thinking about advanced concepts like in this product.

Giving 2 out of 5 stars because it did help me with the carnival and because there is one more suggstion that I thought was fantastic.



Rating:
[2 of 5 Stars!]
The Wild Beyond the Witchlight Complete DM's Bundle & Map Pack
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