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Although I've never played the Conan the Exiles videogame, this sourcebook definitely makes me want to. It contains rules for starting your character cast out from civilization, left to wander the Exiled Lands to seek both shelter and glory. There are numerous character options as well as dozens of exciting locales to adventure in. There are also rules for creating and maintaining a settlement as well as rules for war on a large scale that are among the least cumbersome I've seen, making for simple but exciting resolution. I found the sections on Gods and summoning Avatars to be especially interesting and they provide rules for devastating powers that I can't wait to incorporate into my ongoing game. This book certainly follows the high standards of the prior Conan sourcbooks having both rules and ideas to fuel many enjoyable campaigns.
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This is a well written adventure initiating PC involvement right away with a case of mistaken identities leading to the uncovering of illicit animal trade and more. The Black Void setting combines Arabian influences with fantastic creatures and dark overtones to create a compelling story to engage your players. I really appreciated that the beginning of the book detailed a brief description of the adventure as well as the people, places and factions that the PCs might encounter. It made understanding the adventure that followed easy for me as a DM, something that many written adventures lack. The artwork was also fantastic and added to dark mysterious ambience of the setting. In addition, there were suggestions throughout the book on both encouraging player involvement as well as suggestions to include PCs who don't exactly fit the mold of the adventure, a bonus for any struggling DM. This is a great product and I look forwards to future adventures and suppliments for Black Void.
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This is an interesting short adventure that could easily be played in a single session. I enjoyed the connections to real world events such as the tale of the Cottingley Fairies and the Hound of the Baskervilles. It's mostly a character driven adventure so if you're looking for big fight scenes, this wouldn't really be the adventure to get. On the other hand if you're like me and prefer to give players a mystery to solve that doesn't just involving punching everyone in sight, this is certainly worth your while. The end of the story also details a good number of plots hooks for continuing the adventure beyond the scope of its 11 pages for GMs looking for further inspiration. My one critique of this product is that the artwork didn't seem to be related to the actual adventure. I gave this product five stars because given the low price, it definitely provides a good story as well as a lot of story seeds for later adventures.
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This is an extremely useful and well bookmarked source book for not only the world of Conan, but also for any frontier fantasy game. About half the book is more Conan specific (Even giving his stats during the time he spend wandering the Frontier kingdoms) but a good deal of it can be used in any game as it includes a host of useful random tables for generating entire borderland kingdoms and plot hooks to go with them. The information specific to the game includes information on the Frontier Kingdoms and the prominent NPCs that inhabit them complete with a special section on the Picts. As Howard's Bran Mak Morn stories were my first introduction to his writings, the Picts always had a special place in my heart so I was especially excitied to see them included in such detail.
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This is a high class supplement not only for Infinity, but also for any game that need mercenaries from a multi world setting. This book is full of well detailed and fully fleshed out mercenary companies and NPCs usable as both groups to join and to use as adversaries. Included is a history of mercenary companies in the Infinity setting as well as all the rules you need to create and arm both mercenary PCs and NPCs, complete with tables allowing easy random generation of motivation and other character details. You will aslo find a list of the sorts of adventures to put newly minted mercenary PCs through. All in all if you plan on a game revolving around interstellar mercenary work, this is a great resource to have at your fingertips.
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It's been a while since I looked into a miniatures game because the rules always seemed cumbersome and complex. Call to Arms is the exact opposite. This 104 page rule book boils down combat, magic, races, terrain and everything else you need to know about in an easy to understand format that allows for gameplay to start soon after you get the book. Each section is clearly defined in the contents so you don't have to flip around trying to find a rule for a specific situation. If my state wasn't in lockdown, I'd go to my local gaming store today to look for minis to play it with today. But I guess that's what the internet is for!
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If you ever wanted to know anything about the Borg this is the book for you. It has details about their culture, vessels, lifestyles (If they can be called that) and all the information you need to run them as an adversary or play one as a character.
This sourcebook also gives a good amount of detail concerning the varied races and worlds of the Delta Quadrant first as an in character explanation from Starfleet and then in the second half of the book with all the rules needed for your game.
If there was one complaint I had it would be that the Delta Quadrant Starships section didn't have images of all the starships. Certainly they're readily available online but it would have been nice to see them in the book especially given the high quality of the art used.
All in all, this is a great Sourcebook for any Star Trek fan and an indispensible reference for any Borgiphile out there.
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This is a very well thought out and interesting mini game that could be used as a basis for both world building and a different kind of game session. It seems like it would really give the players insights on the magnificence of dragons in the world rather than just big lizards to slay for treasure. If you're a fan of Dragonlance or just dragons in general it's worth getting and also comes with advice on running games that could be used for any RPG.
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I reallly love the Light City series and the Kingdom of Crime is a great addition to the pdfs. Full of old comic book flavor and classic art, this is a great resource for any nostalgic super hero game.
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I really like the Limitless Adventures pdfs and Cursed Magic Items is no exception. It's short to the the point detailing the mechanics and examples of curses that Items can bestow on their users ranging from Clumsy to Soul Drinker in terms of levels of nastiness. There are enough examples to keep your players guessing and it may take a while for them to determine the source of their problems. This is a useful product as are all the Limitless Adventures pdfs I've gotten. And this is one is PWYW so get it today!
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This is a short adventure for evil characters to promote the Kickstarter for the Book of Exalted Darkness. There aren't to many adventures for evil parties out there so if you're looking for something along those lines this is definitely worth getting especially since it's free. That being said, this is DEFINITELY an evil adventure involving killing and maiming children. For the squemish or those with certain triggers, definitely be wary with this adventure.
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I tend to click on free things and download them without paying to much attention so it was when I started to read this that I first saw the image on the front. As an old Scion GM who appreciates off beat humor, I really enjoyed ... well ... whatever this was. I enjoyed it so much that I read it to my girlfriend who proceeded to tell me that she's glad I didn't run more Scion for her. If you're not put off by blatant innuendo and sexual humor, pick this up.
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This game is short and designed mainly for one-shots. That being said, it's extremely creative and creative people should enjoy playing it. Its very rules lite and the ideas for creating the adventure for this single session game are definitely inspired. Myself, I plan on calling my local pizza place on the first adventure I run. Don't know what I mean? Download the game and you will. Just remember, incomprehensible word salad is a lie. Never believe it to be true.
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I picked this up because it was free. I wasn't expecting much but was very pleasantly surprised at the wealth of information about female historical characters. Both an eye opener and an informative source, it's definitely worth reading.
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Great little adventure with a neat little ballad to go along with it. It's definitely worth picking up for your games as a haunting interlude.
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Creator Reply: |
Hi - thanks for the review - Always appreciate people using my creations! |
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