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None More Dark does it again.
I'm not good at writing reviews, I've too many words and they're too confused to make sense, but this book is worth it for any Lost fan. It expands the world, it gives new tools, and is wonderfully/cleverly written. I read it in more or less a day and it was everything I could have wanted.
Everything, that is, save them announcing they're also going to cover The Courts.
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I cannpt express how good a rescourse this is. Not just for Lex Arcana, but for any game set in a fantastic Rome.
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A wonderful recourse for Scions, both Divine and Draconic! In particular I loved the unique takes on the dragons themselves, the storybits hidden within, and the clear love that went into its creation! It is well worth any Scion players time!
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Tribebook Wlewa is a FANTASTIC gamechanger. It introduces a new breed of Bastet, one that very nearly brought the Garou down before they even had a chance to get going! Beyond that it expands the whole world! We see new facets of the War of Rage, new players we've never even heard of, and an endless host of possibilities. On the one hand I don't want to say too much, the joy of discovery being one of the biggest treats with all Savage Age projects, but on the other I want to talk! THIS STUFF IS SO COOL! Its well worth the investment!
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A true tasty bit, delicious and simple. Its not a true source book, but rather a source sip thats all you really need.
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I love this product.
I love Midnight in general, when I first read the 3rd edition books I felt like I'd discovered one of the greatest settings ever and many ways that feeling is still with me. Legacy of Darkness is not the same book as those I read all those years ago but it does what its designed to do. It gives you a beautifully detailed world at the very edge of ruin, one your players will struggle agianst and, hopefully, take the lead in saving. With fantasticly immersive art and new mechanics designed to give characters a boost in a world where they'll need any they can get, I can't recomend this high enough to someone who wants to expand their collection or try a new setting entirely.
A book doesn't need 72 new subclasses or a dozen new races to be worth the price, what it needs is a story worth reading and this has it.
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There are no subclasses or additional races but that doesn't matter, its not the point of the book. This book is to give you the feel of how to create a campign centered in particular genre of Wickerpunk, a term I believe the author invented but one we can all understand, and it does so beautifully. This is a fantastic resource for both players DMs who want to run a horror campaign but are a bit tried for the tradiotnal Gothic feel.
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This is a WONDERFUL addition to a game line that is often over shadowed by its 'older siblings'. As all the entires into the series Sin Again gives fantastic insight into the mindset of the vampires presented as well as giving delightful new toys for both players and game masters.
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I probably wouldn't use this in a traditional game of Scion BUT it is fantastic for one focused souly on this pantheon. The writing is evocative, there are more than enough storyseeds to go around, and, honestly, who could pass up to be a Scion of the Atom?
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Creator Reply: |
Thanks for the review, I'm glad you enjoyed it! |
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This was a true treasure to read, I snapped it up as soon as I saw it and was not disappointed. The setting is wonderfully done, the tone just what someone who wants to play with a mythic feel is looking for, and I love the equipment updates for all the classes.
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